Fortress of Acuity Settlement in Elderforge | World Anvil
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Fortress of Acuity

The Fortress of Acuity rests atop a volcanic crag on a narrow peninsula that juts out on the Northern coast of Vastrya. It is nestled on a crag just few hundred paces from the cliffside overlooking the Spectral Bay.   Faction that runs this Citadel is named the Acuity Enclave. The Fortress is respected as an independent fortress separate to any neighbouring countries and governments and is treated as such.   Hierarchy The Enclave operates on three main ranking systems. The first is a Sage Rank which is the official command ranking/hierarchy which basically is what everyone focuses on/command structure is focused around. Sage Rank is based on studies completed along with time/experience spent working/studying with the Enclave. The other ranking system is basically an Arcanite Power Grade which is basically assigned to you by The Council of Elder Sages when you join and re-evaluated every 5 years following. Its mostly judged on the whims of The Council so often non “pure” magical sources warlocks, necromancers and illusionary is generally underrated also. Magic of these types tend to be assigned lower ranks/shunned or avoided (often pursed independently/within niche/secretive groups however), the third ranking being an Expeditionary Class which is basically entirely word of mouth and is loosely based on number of expeditions done/length of the expeditions. This class system is mostly out of game just to help you understand/describe characters.   Sage rank - Initiate Sage, Minor sage, Sage, Great Sage, Elder Sage  
  • Initiate Sages - called “Initiates” lowest of newcomers must complete a full year of training to progress to minor sage, mostly cleaning and sorting duties limited to the fortress
  • Minor Sages - do the work and general duties of full sages but exclusively as assistants, always work under supervision/direct instructions also looked down on but not as much as Initiate sages (think year 10s) must spend 5 years as an Minor Sage to be allowed the opportunity to undergo evaluation by a Council member or its delegates and if deemed capable then they progress to Sage, generally most people spend 6 or 7 years as a Minor Sage as opposed to the minimum 5, because unless majority of free time is spent studying its hard to fulfill the necessary course requirements
  • Sages - fully trained sage, generally work within one of the studies conducting research, recording events/occurrences then creating memorabililia/literature and after enough experience gained often teaching/instructing the lower ranks. Sages can submit an application to the Council and its delegated associates to get a job or role within the Enclave or to indulge in a new area of research/expedition. A large number of sages stop progressing here and don't pursue Great Sage Rank as life as a sage is fairly autonomous, however in order to progress to Great Sage you must have a minimum of 30 years of experience, you must have completed “multiple” (undefined) expeditions and have reasonable understanding of at least three different studies as well as an In Depth understanding of one study. Again upon meeting theses requirements you can present your application in front of the council and then progress to Great Sage.
  • Great Sage - also do a lot of the same stuff as regular sages however great sages are granted perpetual permission to initiate new expeditions/studies under the assumption that they are already on the same page with the council regarding what are logical pursuits.
  • Elder Sage - all Council members obtain the rank of Elder Sage and keep this rank even if they no longer have their seat on the Council. Elder Sages are in charge of managing the Enclave as well as its overall direction/ethic that it takes within the world/as a “faction”. Elections for Elder Sages are initiated every 4 years on a democratic/class based system, Each member of the Council may nominate either themselves or another Great Sage to take their place.
  Elections All the currently active council members serve for a 4 year term and in the last month of the term elections are held. Elections are generally a semi democratic system, with all Great Sages having 5 votes to cast and Sages having 2 (none of the lesser sages get to vote till they progress). First nominations are presented then voting is performed then counted, then the winning nominees are announced and elected. Nominees are chosen by either current Council members re-nominating themselves or nominating another to be their replacement or if an other Great Sage presents an application that has already received a total of 20 pre-locked in votes(these prevotes can only be from Great Sages), once all applications have been presented voting proceeds, voting is done privately through a magical illusionary interface system assumed to be immune to fraud. (think like an ipad appearing in front of you then disappearing after you voted, you can't really touch it but it will change if you select the boxes, do what you want here frankly)   Arcanite Power Grade This operates on a 1-100 scale however there have only been 2 recorded instances of Sages ever exceeding 20 (will reference in my “People Guide”) done mostly on a whim by current members of council often either inflating people that carry their favour or devaluing those they consider lesser or unworthy. Few sages have been given under 2 as a grade, the council considers ability to understand the concept of the arcanite world worthy of a 1 and the ability to use/operate low level magical artifacts as well as recognise magic as worth of a 2. 3,4,5 are reserved for the most minor or entry level casters as well as a couple of Sages who happen to possess high level magical artifacts. 6 and 7 is for weak casters and casters of shunned/”lesser” arcanite professions (necromancy, warlocks of a demonic or darker alignment as well as any of the “lesser” schools of magic) 8-11 is the majority of the “elite”/powerful magic users generally of any of the “good” Schools of Magic. Anything 12 or above is considered to be an extremely powerful Arcane being and are generally very notable mortals. The Grade isn't often used on non members of the Enclave, so is usually reserved for talking about sages of various levels of training.   Enclaves Thought on the Schools Of Magic
  • Necromancy is considered to be downright off limits to morals and is downright illegal to practice, however literature and magical artifacts of necromantic nature do exist within the Fortress but are only available to Great Sages under the presumption of obtaining a better understanding
  • Illusionary magic is consider weak and deceitful and hence lesser or even immoral, not considered worth studying
  • Enchantment is absolutely deceitful in a harmful way and is considered immoral and is shunned however not considered weak and is studied but not taught
  • Transmutation and Abjuration are considered the middle ground levels of magic both studied and taught
  • Divination and conjuration are considered to be high level magic and are generally pushed to be both studied and taught
  • Evocation is considered to be the purest most powerful form of magic, evocation is both studied and taught but higher level training is considered a privilege and a responsibility and isn't made available to everyone.

Assets

The Fortress' greatest asset is their wealth of knowledge stored in the great library of the Acuity Vault that is not rivalled anywhere in Velaria.

Guilds and Factions

The Acuity Enclave has an agreement with the neighbouring VastryaLighthand Clan that allows the Fortress to remain independent whilst being protected by the Lighthand Clan . In return the people of the Lighthand Clan receive specific information and research from the Acuity Enclave .

Architecture

The Fortress is primarily made of traditional wood and stone, adorned with white banners and decorations, denouncing the populations tendency towards neutrality.

Maps

  • Fortress of Acuity Map
Founding Date
133BU
Alternative Name(s)
The Fortress
Type
Citadel
Population
1,000
Inhabitant Demonym
Acuits
Location under
Owning Organization

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