Session 4 - 7/17/19 - Matt's Group
General Summary
This week, the gang boarded the smuggler ship under the guise of the FBI, federal boat inspectors. With some shoddily made pirate customes, they resembled a group of trick or treaters on halloween, but luckily talked their way through some initial guards who had a hard time seeing through the thick fog.
Once discovered, they took one of the lookouts down and chased the other. What followed was a game of chase the escapee, as they would run from one part of the ship to the other, trying to silence the pirates with the sweet taste of steel before they could alert the rest of the crew.
No oil flasks were used to burn the ship down, but smack did some damage with earth shattering magic, and a certain rogue almost got knocked out and tied up before he used his elf'y magic to teleport away to safety. The battle continues..
Rewards Granted
Every player character who participated in this session receives:
- 2 Apprentice-level Artifice Coins (provided by the adventurer's guild when you return from the adventure)
- 5 downtime days.
- 50 gold pieces.
- None?
Report Date
17 Jul 2019
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