House Lyrandar Organization in Eberron | World Anvil
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House Lyrandar

House Lyrandar has long ruled the seas. Their galleons harness air and water elementals and are faster than any mundane vessel. Control of the sea and river trade gave Lyrandar considerable power. Now they reach out to the skies. Merely a decade old, Lyrandar airships are already shifting the balance of power in overland travel, previously dominated by House Orien’s lightning rail. House Lyrandar also controls the air in a more literal way. The Raincallers’ Guild can use the Mark of Storm to control the weather for its clients, but at a considerable price.   House Lyrandar is made up of half-elves. For many of its members, it’s more than simply family or business—it is the closest thing their people have to a homeland. House Lyrandar is ambitious and often acts in what it sees as the interests of all half-elves.  

Mark of the Storm

The Mark of Storm gives its bearer power over the weather, from calm winds to raging rainstorms. House Lyrandar uses this to not only control the weather but shipping with their elemental galleons and airships.

History

According to House Lyrandar lore, the Mark of Storm first appeared more than 2,000 years ago on two half-elves, Lyran and Selavash, who saw visions of Arawai and Kol Korran promising that the half-elves would become masters of both nature and commerce. The duo traveled across Khorvaire, encouraging half-elves to divorce themselves from both human and elven society. Over time, the children of Selavash and Lyran (now known as 'The Firstborn')—the Lyran’dar—became a dragon marked house.  

The Last War

In the early stages of the Last War, House Lyrandar was less involved than other dragonmarked houses, since its elemental airships hadn’t yet been invented and the Five Nations had little need for sea transport. But as the war ground on, various governments approached House Lyrandar about using weather control to gain an advantage on the battlefield or to augment farm production at home. House Lyrandar agreed, but limited its manipulation to improving the weather. For the right price, House Lyrandar would provide plentiful spring rainfall or an early thaw in the mountains, but refused to cause a drought or bog down an army in mud or snow. Nations and dragon marked houses paid well for such services.
Type
Consortium, Business
Parent Organization
Location
Organization Vehicles
Notable Members
Dragonmark
Mark of the Storm   Race
Half-Elf   Trade
Weather manipulation, Sea transportation & Airships

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