Daughters of Sora Kell in Eberron | World Anvil
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Daughters of Sora Kell

The walls of the chamber were studded with skulls. They were the only source of light in the vast cavern, a hundred skulls glowing like coals in a fading fire. Daine remembered the stories he'd heard as a child, how Sora Maenya would trap the souls of those she devoured. He saw a child's skull peering from a crack in the wall and cursed the gods that would allow such horrors to exist.   "Sweet, she was." The voice was the rasp of steel against the whetstone, soft and harsh.   A grove of darkwood oaks stood in the center of the cavern. Now Daine saw the three women standing amidst the trees. The speaker was tall and dark, her limbs as gnarled as the dead trees around her, her leather jerkin the color of dried blood. Her companion was an elf-maiden with snow-white skin and glittering blue eyes, a cascade of midnight hair framing her perfect features; though he knew it was an illusion, Daine still felt his heart skip a beat. A third figure watched from the shadows, red eyes peering from the deep hood of her gray robe.   "Greetings, traveler," the elf-maid said, and her voice was honey and song. "You have traveled far to reach this place. Wolf and worg, briar and bog, a path long and hard."   "Doomed and done," the giantess growled.   "Just begun," the graycloak whispered.   Daine dropped to one knee. "My ladies," he began, but the elf-maid stopped him with a raised hand. Her features slowly shifted. Now she was human, with eyes like emeralds and hair the color of fire.   "We know your purpose, child. My sister speaks of you often. You seek the Blade of Dol Azur. And we can grant your desire. But first you must fulfill ours."  

The Three Sisters

Every child in Aundair is raised on tales of the terrible Sora Maenya, and any Brelish bard can sing a dozen songs about the fools who thought to match wits with Sora Katra. Few people believed these myths, and no one expected these hags to emerge at the head of an army of war trolls and skullcrusher ogres -- a power unseen in the west since the time of Dhakaan. Within a decade the hags established control over the lands beneath the Byeshk Mountains, bringing order to the region for the first time in seven thousand years.   Many questions linger over this newborn nation of Droaam. For centuries the hags were content to lurk in waste, wood, and swamp. What caused them to leave their haunts and claim a kingdom? Do they intend to extend their control beyond the Graywall mountains and claim human subjects, or is a nation of monsters all that they desire? Is a nation their only desire, or is it only the first step in a far greater scheme?   Individually, the Daughters of Sora Kell are three of the most powerful beings on Khorvaire. Sora Maenya and Sora Katra are monsters of legend, and this should be taken into account when dealing with them. They have faced and defeated the champions of centuries past and will not be easily impressed or intimidated.   In 986YK the hags appeared in what is now Droaam, and have since built a great city which they named after the mountain they founded it in, The Great Crag. They actively work with House Tharashk to send their mercenaries and laborers out into the world, bringing money and intelligence back into the nation.   For now they build their court at the Great Crag, but their ultimate goals remain a mystery. They requested a presence at Thronehold towards the end of the war, but the other nations refused them and dismissed Droaam as a sovereign nation. No one expected Droaam to last a year, and yet it's been going strong now for 12. There are rumors that the nations of Khorvaire are starting to take Droaam seriously.  

Sora Katra

Renowned in song as the trickster of the deep swamp, Sora Katra has been a figure in Brelish folktales for centuries. Stories abound of those who have gone to her in search of secrets or treasure, planning to best her with wit or steel. With few exceptions, these tales always come to a bad end. Her charisma and skill with words are remarkable, and while the threat of violence forms the foundation of Droaam, Sora Katra's rhetoric is quickly building a fanatical following for the hags.   Sora Katra is subtle. One tale that frequently resurfaces is that she “weaves curses on her loom.” While she lacks Teraza’s oracular abilities, she knows a great many things and possesses many ancient treasures, and she loves nothing more than a contest of wits. Thus, I see her tales as often dealing with people who ask her for help, seek to steal from her, or challenge her to a contest… and these things rarely end well. If you follow Once Upon A Time, take Rumpelstilskin and multiply him a few times, and you get Sora Katra. She’s a master schemer, a player of games, and she loves to play with heroes. At the same time, she has her bogeyman side as well; in Breland, there’s a child’s tale in which she comes to steal the fingerbones of children who lie.  

Sora Teraza

There are few legends of Sora Teraza. Until the founding of Droaam, only the most erudite bards had heard of the blind crone said to wander the Demon Wastes. Many believe that she is the motivating force behind Droaam -- that she was the one who sought out her sisters, guided by an oracular vision. She speaks rarely, but her sisters pay close attention to every word.   Sora Teraza is the most mysterious. Some say she knows when every man will die; some say she decides it. However, there’s essentially no stories of her before Droaam.  

Sora Maenya

Sora Maenya has terrorized the Eldeen Reaches for generations. Her strength and appetite are legendary, and she is said to have wrestled the dragon Saerylak and devoured him raw. Few creatures have survived her iron grip, and she takes personal pleasure in breaking giants and other monsters that challenge the Daughters. Over the centuries she has devoured shifter tribes and left entire villages barren and empty. She takes great pleasure in hunting rangers and other human prey. While many Droaamites adore Sora Katra, far more fear Sora Maenya.   Sora Maenya is the classic bogeyman. In Aundair and the Eldeen Reaches, parents warn their kids that Maenya loves nothing more than the taste of a misbehaving child. She is renowned for her strength and appetite; It is said that she can crush a giant with her bare hands, and eat the whole thing and still be hungry. She is the trophy-taker; she binds her victims’ souls to their skulls and keeps them as mementos. While she can appear as a terrifying brute, she is as capable of subtlety as her sisters and enjoys playing with her prey, and her shapeshifting abilities play into that.

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