The Association Organization in Dunacht | World Anvil
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The Association

Hunters of the Occult

HQ: Various Workshops
  Association Headquarters:
Pinnacle (Top Floor)
Armory (1st Floor)
Archive (1st Floor)
Command Room (1st Floor)
Debriefing Room (1st Floor)
Firing Range (1st Floor)
Foundry (1st and 2nd Floor)
Source Chamber (2nd Floor)
Study (2nd Floor)
Training Chamber (2nd Floor)
Workshop (1st and 2nd Floor)

Structure

Association Head
Workshop Artificer
Guardian
Hunter
Commandant
Handler
Specialist
Associate

Public Agenda

Defend Dunacht and drive back the Primevals.
Maintain the peace and relations of the Guilds while they find salvation.

Assets

Investigation of Primeval Energies
Cleansing of Disturbances
Political Espionage
Preserving Guild Relations

“Dum Spiro Spero” - “While I breathe, I hope.”

Type
Geopolitical, Great house
Alternative Names
The Hunter's Guild, Bloodhunters, Devil Drivers
Location
Notable Members

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