Outlander Gods Organization in Dies Multiverse | World Anvil
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Outlander Gods

The gods of the Outlands are those who remade the Outlands and chose to live upon the plane. Their pantheon is organized into two distinct categories, the Gods of Law and the Gods of Chaos.   Originally, the gods worked together as lesser divines and together they forced the gods of the Outer Planes out of the Outlands. Choosing to work among their opposites, they freed the Outlands from outside influence and restricted the flow of planar travel via Sigil, the City of Doors. Their cooperation was short lived but once established, a temptress known as Kenarsic convinced Mal Sidious to betray Azgenerath. Betrayal at hand, the gods divided and began to war among themselves with the Outlands all to themselves.

Structure

The Gods of Law

The Gods of Law are made up of those divine beings whom wish to protect the Outlands from falling to chaos. Their everlasting fight for the Outlands would see it freed from outside influence; chiefly, they oppose the Gods of Chaos who's goals are varied. They are:
  • Azgenerath - The dragon god of time and chief god of the pantheon.
  • Aefdarnihfe - God of the afterlife, fate and chance.
  • Deauella - The goddess of beauty and sexual desire, she is also the goddess of vengeance and avengers.
  • Woadic - God of wisdom and logic.
  • Kinvirnus - Mother Nature of the Outlands, she is also worshipped for virtue and human nature.
  • Moala - She is Queen of the Gods, she is worshipped for love, fertility, and protection.
  • Lundorr - God of justice, heroes, and governance.
  • Xelithor - A hero of men, he is the god of war who was once a man among the Outlanders.
  • Merader - The god of laborers and merchants.
  • Marca - The Collected Gods, gods in many forms who hold a hall and congregate together.
  • Eldar Gods - Forgotten gods of the Old World, formerly Oerth, who are still connected to their former world.
  • Guardian-Gods - Lesser divine beings whom serve to protect the gateway of gods, who protect the Outlands from the divines beyond.
  • The Guild of Saints - Greater paladins, wizards, and such whom serve to establish a discourse with the gods.
  • Circle of Thirteen - The gods of animals, divine animals that hold council in a grove.
  • Council of Thirty-One - Lesser animal divines that serve to advise the Thirteen.
 

The Gods of Chaos

The Gods of Chaos are made up of those divine beings who sow chaos throughout the Outlands. Some intend to allow gods from beyond in and others want simply to watch the plane burn. They chiefly oppose the Gods of Law. They are:
  • Mal Sidious - The Defiler, the god of evil and apocalypse, spawned from Hell and desperate to sunder the Outlands and make it his own.
  • Arcna - The Weaver, goddess of lies and the Arcânoids.
  • Awdurora - Goddess of dawn and dusk, worshipped for hopes and dreams as well. She is friendly with the Gods of Law.
  • Daedeanna - The goddess of nightmares who governs fever dreams and comas. She is worshipped by those who kill evil before it takes root.
  • Jyecelig - The Mad God is the god of madness and games, he is often blamed for possessions and is prayed to in order to remove possessions.
  • Kenarsic - The goddess of ancient darkness and child death is the Child Eater. She sparked the war that divided the gods after they took the Outlands.
  • Klerhzeus - The god of secrets and to those are are keen to the secret, he is The Whispered One.
  • Mal Geveth - God of domination and corruption, he is worshipped by defilers and vampires.
  • Malketezth - The god of murder and murderers, both man and woman.
  • Syalkin - The child of insidious wishes, believed to be the grantor of wishes.
  • Venziel - Spirit of the hunt and god of huntsman. He is the prince of dryads and friend of the fey.
  • Thurth - Father of War, god of the orcs and goblinoids, he is supplicant of the orc called The One-Eye.
  • Zoa - Known to oppose chivalry, she is the goddess of infinite energies and summoners. She is often worshipped by the undead and necromancers and is said to have created the false stars over the Outlands.
  • Sicrehtas - She is the goddess of disease and their cures, luck, and evil magic. She is goddess to witches and warlocks.
  • Yeterith - He is a dragon, the evil god of the sea and the wind of change created by Azgenerath to shift the tides.
  • Zyggetyk - Known to mortals only as The Red God, he was born of Hell and is worshipped by nomads. He brings nomads certainty as they roam and power with each sacrifice given to him.

Sects

The Way of the Shaken

A religious movement that views the gods outside of their orders of Law and Chaos. They worship the gods they deem worthy of goodwill and accept that their world was once remade, roughly 100 years ago. They worship Azgenerath, Aefdarnihfe, Woadic, Kinvinus, Lundorr, Merader, Awdurora, and Yeterith. Though they acknowledge the existence of the other gods, they pray only to The Eight, the Shakers.
Type
Religious, Pantheon
Parent Organization

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