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White Dragons

White dragons (also known as ice dragons or glacial wyrms) are the smallest, weakest, least intelligent and most animalistic of the classic chromatic dragons.

Basic Information

Anatomy

White dragons are physically distinguished by several features: their heads and necks seem to blend seamlessly into one another, and their wings appear somewhat frayed along the edges. They have a flap of skin, called a dewlap, lined with spines beneath their chins. Their heads are very streamlined, and they have high crests atop their skulls. When viewed from below, a white dragon shows a short neck and a featureless head. Its wings appear blunted at the tips. White dragon toes are spaced more widely than those of other dragons, with barbed claws to aid movement on ice. They have a crisp, vaguely chemical odor.

Genetics and Reproduction

White dragons spurn the society of others of their kind, except for members of the opposite sex. They are prone to carnal pleasures and often mate just for the fun of it. They seldom tend their eggs, but those who live in the Throne of Wings often lay their eggs near their lairs, and one or both parents allow the youngsters to move in for a time. The offspring are expected to care for themselves, but they gain some measure of protection and education from having their parents nearby.   White dragons usually lay about eight or ten 1 foot long eggs in a clutch. A white dragon egg is gestated for 105 days and incubated for 420 days. On average, between a quarter and a third survive to hatching. White dragon eggs have to be buried in snow or encased in ice while incubating.

Growth Rate & Stages

A newly hatched white wyrmling has scales as clear as ice, which soon become a glistening pure white. As the dragon ages, the sheen disappears, and by very old age, scales of pale blue and light gray are mixed in with the white.   The wyrmling develops into a young dragon after about three or four years, and then into an adult after about 100 years. Elder white dragons are about 750 years, while ancients are around 1700 years.

Ecology and Habitats

White dragons prefer frigid climes—usually arctic areas, but sometimes very high mountains, especially in winter. Mountain-dwelling white dragons sometimes have conflicts with red dragons living nearby, but the whites are wise enough to avoid the more powerful red dragons. Red dragons tend to consider white dragons unworthy opponents and usually are content to let a white dragon neighbor skulk out of sight (and out of mind).   White dragons’ lairs are usually icy caves and deep subterranean chambers that open away from the warming rays of the sun, often dug into the side of an arctic mountain, on tundra, or glacial plains, although they do not need ice and snow, and some settle near mountain peaks or in forests. They can create their own caves by applying the breath weapon to tightly packed snow in order to transform it into solid ice. Dungeon-dwelling white dragons prefer cool areas and often lurk near water, where they can hide and hunt.   White dragons make their homes in frozen lands and ice-covered mountains. Their lairs often contain many more tunnels and chambers than those of other chromatic dragons. More powerful white dragons will sometimes turn a large iceberg into a floating lair. Such lairs always have an underwater entrance as well as one to the open air.   Adult white dragons have several abilities well suited to their arctic habitat: they can climb ice cliffs with ease, fly very high and fast, and are exceptional swimmers. They love to swim in cold water; the more frigid, the better. Much of their diet consists of aquatic creatures, even whales. White dragons are always hungry, and tend to become more savage as they mature.

Dietary Needs and Habits

White dragons prefer to attack first, then eat their prey, rather than pausing to ask questions. They do not often contemplate what to eat, simply choosing the most convenient prey, and will often freeze it after the kill by burying it in snow or ice for days.   A white dragon will consume only food that has been frozen. Usually a white dragon devours a creature killed by its breath weapon while the carcass is still stiff and frigid. It buries other kills in snowbanks within or near its lair until they are suitably frozen. Finding such a larder is a good indication that a white dragon lives nearby.   It would be a mistake to consider a white dragon a stupid creature. Older white dragons are at least as intelligent as humans, and even younger ones are much smarter than predatory animals. Though not known for their foresight, white dragons prove cunning when hunting or defending their lairs and territories. White dragons know all the best ambush spots for miles around their lairs, and they are clever enough to pick out targets and concentrate attacks until one foe falls, then move on to the next foe. White dragons prefer sudden assaults, swooping down from aloft or bursting from beneath water, snow, or ice. They loose their breath weapons, then try to knock out a single opponent with a follow-up attack.

Additional Information

Facial characteristics

A white dragon’s face expresses a hunter’s intense and single-minded ferocity. A white dragon’s head has a sleek profile, with a small, sharp beak at the nose and a pointed chin. A crest supported by a single backward-curving spine tops the head. The dragon also has scaled cheeks, spiny dewlaps, and a few protruding teeth when its mouth is closed. Their very thin eyelids prevent snowblindness when observing arctic landscapes.

Average Intelligence

Although they are not pillars of intellect, white dragons have good memories, especially for events they have witnessed or experienced directly. They remember any slight or defeat and have been known to conduct malicious vendettas against beings or groups that have offended them.

Civilization and Culture

Beauty Ideals

White dragons love the cold sheen and sparkle of ice, and they favor treasure with similar qualities, particularly diamonds or light gems, but platinum, silver, and anything reflective or polished works of art are also popular.

Interspecies Relations and Assumptions

They typically avoid fights with more powerful dragons, but will avail themselves of any opportunity to take their frustrations out on "lesser" creatures.   Whites also have exceptional memories, and will often hunt down beings who crossed them, no matter how long it might take. They are not as cruel as black dragons and not as ferocious as reds, but they are still competent in combat.   They are still powerful enough to overwhelm most humans and have exceptional long-term memories. Knowing that they are the smallest and weakest of dragons, many whites harbor inferiority complexes. They take any opportunity to bully beings such as giants and younger dragons of other species. White dragons prefer to scavenge for and collect treasure, rather than involving themselves in politics as other dragons might. Like other dragons, they look down on others, and tend to view other creatures as prey.
Genetic Ancestor(s)
Genetic Descendants
Lifespan
The oldest white dragons live around 2,100 years.
Average Height
7 feet tall
Average Weight
2,500 pounds
Average Length
31 feet long, with a 13 foot long body, 7 foot long neck and 11 foot long tail
Average Physique
White dragons are physically the smallest of the chromatic dragons, even smaller than black dragons. They're 5 feet wide, with a maximum wingspan of 32 feet, though they can fly through as little as 18 feet width.
Body Tint, Colouring and Marking
They appear in shades from white to grey and ice-blue, and in arctic environments, this appearance serves as good camouflage. The trailing edge of the wing shows a pink or blue tinge, and the back edge of the wing membrane joins the body near the back leg, at about mid-thigh.

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Adult White Dragon

Large dragon, chaotic evil
Armor Class 18 (Natural Armor)
Hit Points 16d10+96
Speed 40ft Fly: 80ft Burrow: 30ft Swim: 40ft

STR
22 +6
DEX
10 0
CON
22 +6
INT
8 -1
WIS
12 +1
CHA
12 +1

Saving Throws Dex +5, Con +11, Wis +6, Cha +6
Skills Perception +11, Stealth +5
Damage Immunities Cold
Senses Blindsight 60 Ft., Darkvision 120 Ft., passive Perception 21
Languages Draconic
Challenge 13


Ice Walk. The dragon can move across and climb icy surfaces without needing to make an ability check. Additionally, difficult terrain composed of ice or snow doesn't cost it extra moment.   Legendary Resistance (3/Day). If the dragon fails a saving throw, it can choose to succeed instead.


Actions

Multiattack. The dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws.   Bite. Melee Weapon Attack: +11 to hit, reach 10 ft., one target. Hit: (2d10 + 6) piercing damage plus (1d8)cold damage.   Claw. Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: (2d6 + 6) slashing damage.   Tail. Melee Weapon Attack: +11 to hit, reach 15 ft., one target. Hit: (2d8 + 6) bludgeoning damage.   Frightful Presence. Each creature of the dragon's choice that is within 120 ft. of the dragon and aware of it must succeed on a DC 14 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours.   Cold Breath (Recharge 5-6). The dragon exhales an icy blast in a 60-foot cone. Each creature in that area must make a DC 19 Constitution saving throw, taking 54 (12d8) cold damage on a failed save, or half as much damage on a successful one.


 

Legendary Actions

Adult White Dragon can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. Adult White Dragon regains spent legendary actions at the start of their turn.   Detect.The dragon makes a Wisdom (Perception) check.   Tail Attack.The dragon makes a tail attack.   Wing Attack (Costs 2 Actions).The dragon beats its wings. Each creature within 10 ft. of the dragon must succeed on a DC 19 Dexterity saving throw or take 13 (2d6 + 6) bludgeoning damage and be knocked prone. The dragon can then fly up to half its flying speed.

Lair Actions

On initiative count 20 (losing initiative ties), the dragon takes a lair action to cause one of the following effects; the dragon can’t use the same effect two rounds in a row:   Freezing fog fills a 20-foot-radius sphere centered on a point the dragon can see within 120 feet of it. The fog spreads around corners, and its area is heavily obscured. Each creature in the fog when it appears must make a DC 10 Constitution saving throw, taking 10 (3d6) cold damage on a failed save, or half as much damage on a successful one. A creature that ends its turn in the fog takes 10 (3d6) cold damage. A wind of at least 20 miles per hour disperses the fog. The fog otherwise lasts until the dragon uses this lair action again or until the dragon dies.   Jagged ice shards fall from the ceiling, striking up to three creatures underneath that the dragon can see within 120 feet of it. The dragon makes one ranged attack roll (+7 to hit) against each target. On a hit, the target takes 10 (3d6) piercing damage.   The dragon creates an opaque wall of ice on a solid surface it can see within 120 feet of it. The wall can be up to 30 feet long, 30 feet high, and 1 foot thick. When the wall appears, each creature within its area is pushed 5 feet out of the wall’s space, appearing on whichever side of the wall it wants. Each 10-foot section of the wall has AC 5, 30 hit points, vulnerability to fire damage, and immunity to acid, cold, necrotic, poison, and psychic damage. The wall disappears when the dragon uses this lair action again or when the dragon dies.

White dragons lair in icy caves and deep subterranean chambers far from the sun. They favor high mountain vales accessible only by flying, caverns in cliff faces, and labyrinthine ice caves in glaciers. White dragons love vertical heights in their caverns, flying up to the ceiling to latch on like bats or slithering down icy crevasses.   A legendary white dragon’s innate magic deepens the cold in the area around its lair. Mountain caverns are fast frozen by the white dragon’s presence. A white dragon can often detect intruders by the way the keening wind in its lair changes tone.   A white dragon rests on high ice shelves and cliffs in its lair, the floor around it a treacherous morass of broken ice and stone, hidden pits, and slippery slopes. As foes struggle to move toward it, the dragon flies from perch to perch and destroys them with its freezing breath.

Regional Effects

The region containing a legendary white dragon’s lair is warped by the dragon’s magic, which creates one or more of the following effects:   Chilly fog lightly obscures the land within 6 miles of the dragon’s lair.   Freezing precipitation falls within 6 miles of the dragon’s lair, sometimes forming blizzard conditions when the dragon is at rest.   Icy walls block off areas in the dragon’s lair. Each wall is 6 inches thick, and a 10-foot section has AC 5, 15 hit points, vulnerability to fire damage, and immunity to acid, cold, necrotic, poison, and psychic damage. If the dragon wishes to move through a wall, it can do so without slowing down. The portion of the wall the dragon moves through is destroyed, however.   If the dragon dies, the fog and precipitation fade within 1 day. The ice walls melt over the course of 1d10 days.


This stat block is for a dragon around 50-200 years. For dragons of different age categories, check out the following:   White Dragon Wyrmling (5-15 years)   Young White Dragon (15-50 years)   Ancient White Dragon (200-1,000 years)

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