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Death Domain

The Death domain is concerned with the forces that cause death, as well as the negative energy that gives rise to undead creatures. Dieties such as Inia, Rar and Goddess Elae grant this domain.   Death Domain Spells   Cleric Level Spells   1st False Life, Ray of Sickness   3rd Blindness/Deafness, Ray of Enfeeblement   5th Animate Dead, Vampiric Touch   7th Blight, Death Ward   9th Antilife Shell, Cloudkill   Bonus Proficiency   When you choose this domain at 1st level, you gain proficiency with martial weapons.   Reaper   At 1st level, you learn one necromancy cantrip of your choice from any spell list. When you cast a necromancy cantrip that normally targets only one creature, the spell can instead target two creatures within range and within 5 feet of each other.   Channel Divinity: Touch of Death   Starting at 2nd level, you can use Channel Divinity to destroy another creature's life force by touch. When you hit a creature with a melee attack, you can use Channel Divinity to deal extra necrotic damage to the target. The damage equals 5 + twice your cleric level.   Inescapable Destruction   Starting at 6th level, your ability to channel negative energy becomes more potent. Necrotic damage dealt by your cleric spells and Channel Divinity options ignores resistance to necrotic damage.   Divine Strike   At 8th level, you gain the ability to infuse your weapon strikes with necrotic energy. Once on each of your turns when you hits a creature with a weapon attack, you can cause the attack to deal an a 1d8 necrotic damage to the target. When you reach 14th level, the extra damage increases to 2d8.   Improved Reaper   Starting at 17th level, when you cast a necromancy spell of 1st through 5th level that targets only one creature, the spell can instead target two creatures within range and within 5 feet of each other. If the spell consumes its material components, you must provide them for each target.

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