Aletta Lancaster Character in D&D world | World Anvil
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Aletta Lancaster

Physical Description

General Physical Condition

Standing 5' 9" tall, and overweight with tan skin. She has has very short, thick, brown hair. She usually wears new, unique clothes that are modest.
Current Location
Species
Ethnicity
Life
1969 PoC 1997 PoC 28 years old
Circumstances of Death
Murdered by her abusive husband, Rudy Lancaster, because she tried to leave him.
Children

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Aletta

Medium undead, any
Armor Class 11
Hit Points 45 10d8
Speed Fly: 40ft

STR
7 -2
DEX
13 +1
CON
10 0
INT
10 0
WIS
12 +1
CHA
17 +3

Damage Resistances acid, cold, fire, lightning, thunder
Damage Immunities Cold, Necrotic, Poison, bludgeoning, piercing, and slashing from nonmagical weapons
Condition Immunities Charmed, Exhaustion, Frightened, Grappled, Paralyzed, Petrified, Poisoned, Prone, Restrained
Senses darkvision 60 ft., passive Perception 11
Languages Understands Alasy but can't speak unless possessing someone
Challenge 4


Incorporeal Movement. The poltergeist can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object.   Sunlight Sensitivity. While in sunlight, the poltergeist has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.   Invisibility. The ghost is invisible by default, but can become visible for Concentration up to 10 minutes as a bonus action. She can only use Horrifying Visage if she is visible.   Ethereal Sight. The ghost can see 60 ft. into the Ethereal Plane when it is on the Material Plane, and vice versa.


Actions

Withering Touch. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: (4d6 + 3) necrotic damage.   Etherealness. The ghost enters the Ethereal Plane from the Material Plane, or vice versa. If not invisible, it is visible on the Material Plane while it is in the Border Ethereal, and vice versa, yet it can't affect or be affected by anything on the other plane.   Horrifying Visage. Each non-undead creature within 60 ft. of the ghost that can see it must succeed on a DC 13 Wisdom saving throw or be frightened for 1 minute. If the save fails by 5 or more, the target also ages 1d4 _ 10 years. A frightened target can repeat the saving throw at the end of each of its turns, ending the frightened condition on itself on a success. If a target's saving throw is successful or the effect ends for it, the target is immune to this ghost's Horrifying Visage for the next 24 hours. The aging effect can be reversed with a greater restoration spell, but only within 24 hours of it occurring.   Possession (Recharge 6). One humanoid that the ghost can see within 5 ft. of it must succeed on a DC 13 Charisma saving throw or be possessed by the ghost; the ghost then disappears, and the target is incapacitated and loses control of its body. The ghost now controls the body but doesn't deprive the target of awareness. The ghost can't be targeted by any attack, spell, or other effect, except ones that turn undead, and it retains its alignment, Intelligence, Wisdom, Charisma, and immunity to being charmed and frightened. It otherwise uses the possessed target's statistics, but doesn't gain access to the target's knowledge, class features, or proficiencies.   The possession lasts until the body drops to 0 hit points, the ghost ends it as a bonus action, or the ghost is turned or forced out by an effect like the dispel evil and good spell. When the possession ends, the ghost reappears in an unoccupied space within 5 ft. of the body. The target is immune to this ghost's Possession for 24 hours after succeeding on the saving throw or after the possession ends.


 

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