Ancestry: Halfling

Anthropoid | Halfling

Classic

 

The Halfling

"Halflings, wee folk, party-goers and hill-dwellers. For such small folk, they're usually the center of grand adventures.,"

 

Halfling Mindset


 

You Might...

    • Get along well with a wide variety of people and enjoy meeting new friends.
    • Find it difficult to resist indulging your curiosity, even when you know it’s going to lead to trouble.
    • Find pride in the things you enjoy, to a point. Only others of a similar mindset can appreciate such love. It could be dancing, faith, or even something far outside the norm.

 

Others Probably...

    • Appreciate your ability to always find a silver lining or something to laugh about, no matter how dire the situation.
    • Think you bring good luck with you.
    • Marvel at your ability to turn even small things into larger, more involved stories.

Description


 

Physical Description

Halflings are short humanoids who look vaguely like smaller humans. They rarely grow to be more than 3 feet in height. Halfling proportions vary, with some looking like shorter adult humans with slightly larger heads and others having proportions closer to those of a human child. Most halflings prefer to walk barefoot rather than wear shoes, and those who do so develop roughly calloused soles on their feet over time. Tufts of thick, often-curly hair warm the tops of their broad, tanned feet. Halfling skin tones tend toward rich, tawny shades like amber or oak, and their hair color ranges from a light golden blond to raven black.
  Halflings reach physical adulthood around the age of 20. A typical halfling can live to be around 250 years old.

 

Anything Special?


 
 

Halfling Mechanics


 

Ancestry Statistics

These do not change, unless you have the corresponding Ancestry Talent. All Halflings start with these.

Base Stats

    • Age. A halfling reaches adulthood at 20 and generally lives into the middle of their second century.
    • Size. Halflings average about 3 feet tall and weigh about 40 pounds. Your size is Small.
    • Associated Traits. Halfling and Anthropoid (means Humanoid)
    • Traditional Attribute Spread. Traditionally, Halflings are known for their agility, guile and empathy. From those living cozy little lives in the countryside to the greater, well-known heroes who often go overlooked, Halflings are small, clever folk who excel at anything they set their minds to, making their traditionally chosen attributes a mix between Charisma, Wisdom, and/or Dexterity.
    • Language(s). Common, 1 of other of your choice (+1 per your positive Cha Mod when starting the game, list here)
    • Base Movement / Speed. 25 ft
    • @[Senses](article:02c51743-0514-48c7-8f68-ecb42895c1fd. None outside the norm.
    • Starting HP (HP per level). 6 (+1)

Ancestry Talents

Halfling Origin

Halflings are known for their uncanny luck, which helps them survive by the skin of their teeth in many situations.

When you roll a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll. Additionally, you gain 1 Luck Point.

This Talent cannot be swapped.

Cunning Brashness

Halflings are known for their audaciousness, despite their small stature.

You gain proficiency in a Primary Skill of your choice; from Athletics, Intimidation, and Stealth. You also gain Proficiency in the Sleight-Of-Hand secondary skill, to torment others with pickpocketing.

Nimbleness

You are able to move through the spaces of other creatures with little repercussion. It may be due to their naturally smaller size or your own.

You learn the Overrun maneuver

Heritage Choice

You may pick a heritage. You gain everything listed from such.
 

Variant Ancestry Talents

Some of your talents can swapped for the ones listed below, or be taken at a later level via Rule: Character Progression. If your GM is using the Classic Ancestries optional rule, you can only take the talents below as you level.
  Here are the talents you can swap at level 1.
 

  Here are the ancestry talents you can gain at later levels.
  Unlockable at Character level 3
Unlockable at Character level 5
Unlockable at Character level 7
Unlockable at Character level 9
Unlockable at Character level 11

  Note: The Origin Customization rule allows you to swap any skill proficiency gained for another you don't have, if playing with traditional or other rules.
 

Deeper Lore

Golarion

Base
Halflings are a short, resilient people who exhibit remarkable curiosity and humor.
  Claiming no place as their own, halflings control few settlements larger than villages. Instead, they frequently live among humans within larger cities, carving out small communities alongside taller folk. Optimistic, cheerful, and driven by powerful wanderlust, halflings make up for their short stature with an abundance of bravado. At once excitable and easygoing, halflings are the best kind of opportunists, and their passions favor joy over violence. While their curiosity sometimes drives them toward adventure, halflings also carry strong ties to house and home.
Society
Despite their jovial and friendly nature, halflings don't usually tend to congregate. They have few cultural centers in the Inner Sea region, and they instead tend to weave themselves throughout the societies of the world. Halflings eke out whatever living they can manage, many performing menial labor or holding simple service jobs. Some halflings reject city life, instead turning to the open road and traveling from place to place in search of fortune and fame. These nomadic halflings often travel in small groups, sharing hardships and simple pleasures among close friends and family. Halfling names are usually two to three syllables, with a gentle sound that avoids hard consonants. Preferring their names to sound humble, halflings see overly long or complex names as a sign of arrogance for their people. However, they understand that elves and humans might have longer names to suit their own aesthetics.

 

Names

Golarion
Anafa, Antal, Bellis, Boram, Etune, Filiu, Jamir, Kaleb, Linna, Marra, Miro, Rillka, Sistra, Sumak, Yamyra

 

Alignment and Faith

Golarion
Halflings are loyal to their friends and their family, but they aren't afraid to do what needs to be done in order to survive. Wherever halflings go, they seamlessly blend into the society they find themselves in, adapting to the culture and beliefs of the predominant ancestry around them and adding their uniquely halfling twists, creating a blend of cultural diffusion that enriches both cultures. Halflings favor gods that either grant luck, like Desna, or encourage guile, like Norgorber, and many appreciate Cayden Cailean's role as a liberator, as well as any religions common among other ancestries around them.
  Popular Edicts: Share good meals with friends and strangers alike, stand up to bullies and oppressors, stay beneath the taller folk's notice Popular Anathema: Take your luck for granted

 

Trivia

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Examples of Halfling


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