Cinis, Genasi Rogue Character in Caitreon | World Anvil
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Cinis, Genasi Rogue

The light in the shadow

Cinis Braeburn

Physical Description

General Physical Condition

Cinis is in great shape, not bulky strong but looks athletic. He looks agile and his footsteps are almost always invisible. His hair, which is a flopped over undercut seems to change between three colors, black is standard, but when he gets emotional it becomes red and even raises like a flame but afterward, it falls back to his head a white ash color as it takes time to shift back to black.

Body Features

Ashey Grey skin tone

Facial Features

Sharper facial features

Identifying Characteristics

Cinis is almost always wearing a white cloak.

Physical quirks

Cinis is a leaner, he is more often found leaning on a wall than he is in a chair. He also can be caught whistling often when he is bored waiting around or on long journeys.

Special abilities

He has the innate ability to create fire and will often use it to light his arrows ablaze.

Apparel & Accessories

Cinis loves his firey colors. He is most often wearing yellows, oranges, and reds. Also he wears a stentson hat.

Specialized Equipment

He carries a short sword one one hip and a quiver on his other. He has his short bow over his shoulder and in combat that his the first weapon to be drawn.

Mental characteristics

Personal history

Cinis was born in a small town, Windmere, on the west side of the continent with dreams of being a hero. His best friend and childhood crush Dinah spent all their time together those days. The countries government would often campaign in his town for people to join their military, and when he was a teenager both Dinah and Cinis did just that. After training, they were stationed at a fort built to defend oil pumps, Oleum Fort. This was not the heroic life Cinis was looking for until one day the Disciples of the Salamander attacked the fort trying to steal the oil. It was a surprise and caught the Cinis and the rest of the fort off guard. Cinis was able to hide and free and save the rest of the guard stealthily setting a plan to push back with an organized strike that Dinah came up with. Cinis broke protocol during this battle and destroyed a good amount of oil causing him to be discharged. He left home and Dinah behind to head east to the City to start a new life as an adventurer.

Gender Identity

He/His/Him

Sexuality

Pansexual

Education

The Western Militia Archery Training.

Employment

The Western Militia - Discharged

Accomplishments & Achievements

Known as the hero of the Battle of Oleum Fort

Failures & Embarrassments

Discharged from Militia

Intellectual Characteristics

Has a mind for tactics of all kinds

Morality & Philosophy

Believes he can always save everyone. If someone is in trouble he will always help

Personality Characteristics

Motivation

To save everyone and be looked at as a hero.

Savvies & Ineptitudes

Great with his hands not so great with his words.

Likes & Dislikes

Like a good story. Dislikes anyone who contradicts him.

Virtues & Personality perks

Usually makes quick plans in his head and acts on them fast. Always trying to be the hero.

Vices & Personality flaws

Cigarettes.

Hygiene

Tries to always keep his cloak and hat perfectly clean.

Social

Contacts & Relations

Dinah, Western Militia

Religious Views

Doesn't think too much about religions.

Social Aptitude

Can be flirty and is often trying to show off his adventures making them seem much cooler than they were.

Mannerisms

Holds onto his accent from his home.

Hobbies & Pets

Loves his pet archaeopteryx, Chicken.

Relationships

Cinis, Genasi Rogue

Friend (Trivial)

Towards Biirdresh Thunderkill

2

Dishonest


Biirdresh Thunderkill

Friend (Trivial)

Towards Cinis, Genasi Rogue

1

Honest


History

They met in the Homebrew and decided to take a job together. They guarded the museum at night. Fought a skeletal dinosaur together and saved each other from near death. They had plenty of jokes with one another and agreed to adventure together again in the future.

Nicknames & Petnames

Biirdresh calls him "Chicken boy" a lot because his brightly colored outfit reminded her of the birdlike dinosaurs in the museum's exhibit. She also likes that it annoys him.

Relationship Reasoning

Adventuring.

Zorya, Goblin Fighter

Acquaintance (Trivial)

Towards Cinis, Genasi Rogue

0

Dishonest


Cinis, Genasi Rogue

Acquaintance

Towards Zorya, Goblin Fighter

0

History

Zorya's opinion: We stole a wizard's spellbook and sold it for quite a bit of dosh. Cinis acted like he didn't know that is what we were doing, but he knows how to use thieves' tools like a pro so he ain't so pure.

Relationship Reasoning

Money.

Wealth & Financial state

He does not have too much money from his previous career anymore and has to earn from adventuring so at the moment he does not have much wealth.
Alignment
Lawful Good
Current Location
The City
Ethnicity
Fire Genasi
Birthplace
Windmere
Spouses
Siblings
Children
Current Residence
The City
Gender
Male
Eyes
Yellow, glow firey red with strong emotion.
Hair
Black, burns like fire with emotion
Height
5'11"
Weight
145 lb
Other Affiliations
Known Languages
Common and Primordial
Character Prototype
Matthew McConaughey

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Cinis

Rogue Scout 1 Class & Level
Folk Hero Background
Fire Genasi Race
Lawful Good Alignment

Strength 7
-2
Dexterity 16
+3
constitution 11
+0
intelligence 16
+3
wisdom 11
+0
charisma 10
+0
Total Hit Dice 1
Hit Die 1d8+0
2 proficiency bonus
10 Passive perception
-2 Strength
5 Dexterity
0 Constitution
5 Intelligence
0 Wisdom
0 Charisma
saving throws
5 Acrobatics
2 Animal Handling
3 Arcana
-2 Athletics
2 Deception
3 History
0 Insight
0 Intimidation
5 Investigation
0 Medicine
3 Nature
0 Perception
0 Performance
0 Persuasion
3 Religion
3 Sleight of Hands
7 Stealth
2 Survival
skills
14
AC
8
Hit Points
3
Initiative
30ft
Speed
ARMOR
Light Armor
WEAPONS
Crossbow, Hand, Longsword, Rapier, Shortsword, Simple Weapons
TOOLS
Alchemist's Supplies, Thieves' Tools, Vehicles (Land)
LANGUAGES
Common, Primordial
Proficiencies
NAMEBONUSDAMAGETYPE
Shortbow 80(320)ft+51d6+3Piercing
Dagger 20(60)ft+51d4+3Piercing
Shortsword+51d6+3Slashing
NAME | BONUS | DAMAGE | TYPE
Shortbow 80(320)ft | +5 | 1d6+3 | Piercing
Dagger 20(60)ft | +5 | 1d4+3 | Piercing
Shortsword | +5 | 1d6+3 | Slashing Attacks
Produce Flame -A flickering flame appears in your hand. The flame remains there for the duration and harms neither you nor your equipment. The flame sheds bright light in a 10-foot radius and dim light for an additional 10 feet. The spell ends if you dismiss it as an action or if you cast it again.

You can also attack with the flame, although doing so ends the spell. When you cast this spell, or as an action on a later turn, you can hurl the flame at a creature within 30 feet of you. Make a ranged spell attack. On a hit, the target takes 1d8 fire damage.
Spellcasting
Alchemist's Supplies
GearTool
8lb.
1
50
--
Utility
Arrows
GearAmmunition
1lb.
20
1
--
Damage, Combat
--
Backpack
GearAdventuring Gear
5lb.
1
2
--
Container
--
Bedroll
GearAdventuring Gear
7lb.
1
1
--
Utility
--
Clothes, Common
GearAdventuring Gear
3lb.
1
0.5
Social, Outerwear
Dagger
Dagger
1lb.
--
2
Simple, Finesse, Light, Thrown, Range (20/60)
Dagger
Dagger
1lb.
--
2
Simple, Finesse, Light, Thrown, Range (20/60)
Leather
Light ArmorLeather
10lb.
--
10
AC 11
--
Mess Kit
GearAdventuring Gear
1lb.
1
0.2
--
Social, Utility
--
Pot, Iron
GearAdventuring Gear
10lb.
1
2
--
Container
--
Rations (1 day)
GearAdventuring Gear
20lb.
10
5
--
Social, Utility, Consumable
--
Rope, Hempen (50 feet)
GearAdventuring Gear
10lb.
1
1
--
Utility, Exploration
Shortbow
Shortbow
2lb.
--
25
Simple, Ammunition, Range, Two-Handed, Range (80/320)
Shortsword
Shortsword
2lb.
--
10
Martial, Finesse, Light
--
Shovel
GearAdventuring Gear
5lb.
1
2
--
Utility
--
Thieves' Tools
GearTool
1lb.
1
25
--
Utility, Exploration
--
Tinderbox
GearAdventuring Gear
1lb.
1
0.5
--
Utility, Exploration
--
Torch
GearAdventuring Gear
10lb.
10
0.01
--
Damage, Utility, Exploration, Combat
--
Waterskin
GearAdventuring Gear
5lb.
1
0.2
--
Container
Equipment
If someone is in trouble, I’m always ready to lend help.

When I set my mind to something, I follow through no matter what gets in my way.
Personality Traits
Sincerity. There’s no good in pretending to be something I’m not. (Neutral)
Ideals
I wish my childhood sweetheart had come with me to pursue my destiny.
Bonds
I’m convinced of the significance of my destiny, and blind to my shortcomings and the risk of failure.
Flaws
EXPERTISE
Stealth, Thieves Tools
SNEAK ATTACK
1d6
THIEVES' CANT

RACIAL
DARKVISION
60ft red
FIRE RESISTANCE
REACH OF THE BLAZE
Produce Flame (Cantrip)
Features & Traits

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