Wardens of the Woods Organization in Caelum | World Anvil
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Wardens of the Woods

A private company that has chapters in many cities throughout Lexonia. They are considered as a supplement to city guards. they handle dangers to the city that are not located in the city. They will venture out into the wilderness and handle any strange happenings that need to be handled. There are usually about two dozen members in any given chapter.   The Prime Warden is the leader of the chapter in Springs Dawn this is Johan Kleven (halfling). The Quartermaster is his second in command who handles all the contracts the come in. The members get first pick in order of seniority. Whatever is left can be taken by freelancers.   The wardens here will be willing to talk to the party about the underdark and black earth though they can only offer red herrings. They will advise the party that the prime warden would have the info they need. The quartermaster informs them that if they want to meet the pw, much less get information like that they would need to complete a contract. We need to know if your capable enough to handle the underdark before we tell you how to get down there.  

Winter Pack

400g/200g   There have been reports of a winter wolf harassing Misty Lake Town. We need to eliminate this threat to the town. Kill the wolf and get 200g, if you are able to capture the wolf and bring it back we will give you 400g. We will provide 2 horses and a wagon that can carry two people on the front while the back it outfitted with a strong metal cage. A 150g deposit is required for the wagon.      

Forest Problems

  There is a patch of trees in Aspen Forest that have died from a mysteriously died. To ensure this is not a danger to the rest of the forest we must discover the cause of this. If it is something that will spread it must be destroyed.   In the forest there is a myconid colony. There is a group of trees that they are eating (decomposing with spores and mushrooms). About a dozen rotting trees have al fallen very close to each other. underneath them the earth has been dug out to made a den for the myconid adults, sprouts, and sovereign. They are peaceful. They will be shy and fearful of outsiders, with a few of the sprouts being curious. There will be a few forest critters that have been turned to servants. The colony wants to expand and cover more forest ground   The wardens will see this as a danger to the forest, if the party does not eliminate it the wardens will.    

A Rat Problem

  The Party will talk to Arvena about her rat problem. She will reveal that the rats (whom she calls her "babies") are not her problem, but rather whatever is killing them. In her cellar, there is a starving mountain lion killing the rats, which got into the house through a hole in the wall.   Once the lion is dead, Arvena will send the party to Pinarus Inventius, a hunter. Pinarus will mention that it is odd for lions to be in this area, and will lead the party outside of the city to find and kill all the mountain lions near the city. After a brief search he will find a group of the lions. Once they are dead the party will return to Arvena again, who will berate them and say there is a second lion in the basement attacking her rats.   After killing the second lion, Arvena reveals that she thinks that her neighbor, the half elf named Quill-Weave, who never liked her or her rats, is responsible for leading the mountain lions to her basement. Waiting behind Arvena's house or following Quill-Weave will prove that she is placing raw meat near the hole into Arvena's basement.   Confronting Quill-Weave with proof will cause her to confess. She says she never wanted to harm Arvena, she just wanted the rats to come out of the cellar so the guards would take care of them. She will ask that the party not tell anybody, and that she will reward them in return. She will offer them 10g

The highest honor is to protect the realm.

The party will enter the city looking for information on the Underdark and Black Earth. The members of the guild only know rumors about them but the leaders of the guilds and their right hand staff are aware. They will only give out the information if the party has completed at least one of their quests and proves themselves to be trust worthy.   If the party does not want information the y can instead get 100 g per quest.
Located in the Birch District
Type
Guild, Fighter / Mercenary
Prime Warden Johan Kleven (halfling ranger),   Quater Master Caracco (human fighter), a drunkard   Resia (Firbolg Druid) always making bad jokes at innapropiate times   Holm (Human Fighter) late 20's guy who always has a battle story to tell

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