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Important events that reveal secrets about the plot, develop major story arcs through campaigns and adventures, and shape the future of Blind Prophecy's version of the world of Eberron.

  • 998 YK

    1 Olarune
    998 YK

    14 Dravago

    Independent Metal
    Civil action

    Following Kasmin, Ronin, Zaqir, Kalamarsh, Bastion, Hatari, and Meirlach as they investigate the weird symbols showing up around Sharn. They found themselves down in the depths of Sharn, in the Cogs talking to the Warforged community at the Red Hammer Inn. Blue, a Warforged barkeep who provides them with a lead to Onatar's Tear, the forge run by Smith. The party is lead on a hunt to find the original mark, leading to a cavalcade of hijinx and discovery. In the end, they found that there was some nefarious activity involving Sharn Councilmember Nolan Toranak, and have him removed from his position.

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  • 998 YK

    10 Eyre
    998 YK

    24 Eyre

    Inventor's Triumph
    Life, Relocation

    Treadster Figgledan, a brilliant inventor, went missing! A group of adventurers were hired to go find him on behalf of House Cannith, they found more than they bargained for when they discovered Warforged body parts being brought into Sharn under wraps as well as fighting a mechanical creation of his, a fat unicorn. The group continued on to his residence in Sharn and found schematics and research that he was doing, focusing on Warforged Titans and other mechanical creations.

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  • 998 YK

    25 Barrakas 06:00
    998 YK

    25 Barrakas 08:00

    Skeleton Attack/Bliches
    Military action

    Skeletons swarmed the beaches of Cliffside in Sharn where many individuals showed up to help repel the attack. After the swarm of skeletons was dealt with, Lichs begin rising out of the water and attacking people until they were vanquished by the defenders of Sharn.

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  • 998 YK

    27 Sypheros
    998 YK

    4 Aryth

    Pursuing Dhakaan
    Discovery, Exploration

    A group of adventurers who were sent into the caves below Sharn to find a rumored vein of Byeshk. In their search, they stumble upon the entrance to Bright Beacon and are interviewed by Harbinger, asked to keep this secret in the meantime.

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  • 998 YK

    12 Aryth
    998 YK

    19 Aryth

    The Oozing Error
    Disaster / Destruction

    It has been a long week since the ooze was first detected in the city. What seemed like a minor event turned into an expansive project effecting the majority of the city in one way or another. Heroes of Sharn rose to the occasion both locally and abroad: brainstorming solutions and possible causes, getting boots on the ground to help clean up the mess and rescue endangered citizens (and animals). The city was defended from complete destruction, the artificers, alchemists, wizards and intellectuals of the city have determined that this ooze was a toxic sludge being transported on an airship to the city. They haven't been able to determine why, or by whom, but have set a group of adventurers off on a mission to discern such reasons.

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  • 999 YK

    1 Zarantyr
    999 YK

    1 Zarantyr

    Dawnbreak Day
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  • 999 YK

    13 Zarantyr
    999 YK

    14 Zarantyr

    What the Ooze?
    Discovery, Exploration

    Finding their way deep down under the city, the groups come upon several large cavernous rooms. They peer in through the entrances they arrive upon and see that they are not alone. The Warforged that they have been encountering must have been either coming to, or from one of these meeting areas as dozens, if not hundreds of Warforged coalesce in these chambers. Noticing outside interference, the Warforged turn on you and start to move aggressively towards the group... A fight is imminent.

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  • 999 YK

    14 Zarantyr
    999 YK

    14 Zarantyr

    Ooze [Above|Among|Below] Us
    Military action
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  • 999 YK

    3 Olarune
    9 YK

    3 Olarune

    Revealing Bright Beacon
    Political event
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