Terent Settlement in Azaria | World Anvil
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Terent

Riverside city. It used to be a melting pot between Azaria and Esturia as it was right on the border of the two nations and thus they were quite lax about border control and very friendly. A lot of cultural cross-pollination occurred and it was considered a safe haven.   After the Age of Darkness, however, the strictly traditonal Glenford family took control and made many reforms, making it very more restricted, more in keeping with Azarian style and, let’s be honest, racist. Many former Esturians thus migrated to Bane as a result as they were demeaned and due to racial biases lost a lot of their properties and estates. As a result of the new restrictions Terent became less innovative, but maintained stability and its economy strengthened.   Thus it remains a strong trade hub in the north, and is the largest northern city.   Their Guardsmen wear sky blue and white.

Demographics

Used to be very mixed between Esturians and Azarians but after the Age of Darkness predominantly Azarian.

Government

House Glenford rule alongside the Guardsmen Jury

Defences

Protected by a high wall

Industry & Trade

The Glenfords made their wealth with gemstones and jewellery and this remains Terent's main trade, with gems bought from the Ornixa Mines

Infrastructure

Famed for its bridges and arches and also sports a large windmill

Guilds and Factions

Jeweller's Guild

History

An Esturian city which was very open and had good relations with Azaria until the Age of Darkness where the Glenford's reforms made it much more traditionalist and insular.

Architecture

Stone bridges, roads and buildings

Geography

Situated beside the river Terent

Natural Resources

Fresh water from the river, fresh fish, the land is also quite fertile
Type
City
Owning Organization

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