Hector Drake Character in Atlas | World Anvil
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Hector Drake

Quartermaster Hector Drake (a.k.a. Silvers)

Hector "Silvers" Drake has been a sailor all of his life, he started on merchant vessels before moving into privateering, then full blown piracy. Hector tends to steal from the uber elite, and the exceedingly wealthy, where he tries to even the odds. Hector is a fierce fighter, noted brawler, and infamous lover.

Hector has great passion for love, fighting, and his crew, and will fight to the death to protect them. A pirate of a some renown, Hector tends not to stay in one place too long, lest his nemesis Captain John Smithson catch wind of him and try to capture him.

An intense hate of the Makonian Military and the Emperor, Hector will do everything in his power to disrupt the balance of power, tear down the old ways, and build anew.

Known for being savvy with money, Hector prefers to use other people's coins to supplement his own, something Bob Boatman quickly found out, and soon regretted.

Physical Description

General Physical Condition

– Athletic build
– Long and lean 
– Almost no body fat
– Bulging biceps

Body Features

– Groomed chest and facial hair
– Thick Arms
– Long limbs

Facial Features

– Slight cut in the left eyebrow
– Handsome, but in a rugged way

Identifying Characteristics

– Two golden earrings in his ears
– Long flowing locks of hair, meticulous chest and beard hair, beard is shaped.
– Tall and very muscular
– Tattoos of a rooster and a pig on his left arm, these are considered signs of good luck
– Cut in his stomach that won't heal, received from Captain John Smithson of the Makonian Royal Navy

Physical quirks

– Walks slowly and confidently, arms have a fair bit of swing
– Foot steps are very loud

Special abilities

– Expert in all martial weapons and improvised weapons
– Can take a massive amount of damage
– Fists and legs of steel
– Expert tosser, creatures and humanoids are considered weapons of deadly force
– Excellent with logistics and supply chain management

Apparel & Accessories

– White satin ruffle shirt, top buttons undone leaving the chest exposed.
– Tight black trousers
– Long black Boots, always shining, always clean
– Wears a black doublet with golden trim over his shoulders, never has his arms in them.

Specialized Equipment

– A silver and steel dagger given to him by his ex boyfriend
– A trident
– Anything, literally anything is a weapon to him

Mental characteristics

Personal history

Born in an incredibly poor and lawless town by the name of Crooked Cut Port. He grew up in an orphanage with famous Pirate Sun-Eye Joe, his older brother.

Was a Dockhand for a trading company, a first mate on a merchant vessel, then a sailor for a privateer. Soon after he became a pirate aboard the Stern Earl, and three years later mysteriously disappeared. A year missing, he woke up, rescued from near death by his brother he set off to help him discover what was happening in the North.

Ambushed by the Navy and lead by his old nemesis John Smithson, now a Captain in the Makonian Navy. Sun Eye Joe captured and taken.

Gender Identity

Ultra manly

Sexuality

Homosexual

Education

Makonian Naval Officer Academy

Employment

Makonian Navy: – Cadet ; 3 years – First Officer; 5 years
Sailor:
– Dockhand for the Eastwise Trading Company; 1 year
– First Mate on the Merchant vessel Serecuse Siren; 2 years, 4 months
Privateer:
– Sailor on Surreptitious Lament; 8 months
Pirate:
– Quartermaster on the Stern Earl; 3 years
– Unknown; 1 year
– Quartermaster on the Lady Vengeance; 3 days and counting

Accomplishments & Achievements

– 1st place in the Makonian games for Shotput 3 years running
– Never been captured by the Navy
– Undisclosed achievements

Failures & Embarrassments

0-4 against Smithson in duels, first loss almost killed him. Last combat with the crew of the Lady Vengeance was disqualified.

Intellectual Characteristics

– Expert with logistics
– Good at tactics, decent at strategy, knows quite a few naval military manoeuvres and formations
– Knows everything needed to know about boats

Morality & Philosophy

– Everyone has the right to be free and safe.
– There is good in law and order, but the laws should apply equally and justly to everyone
– Tear down the old and corrupt, and from that destruction breed new life
– The rich should give to the poor, whether they volunteer or not
Pirate Code:
I. Every man has a vote in affairs of moment.
  II. That no man shall give, or dispose of, the ship’s provisions; but has equal title to the ship’s provisions, or strong liquors, at any time seized, and may use them at pleasure, unless a scarcity makes it necessary, for the good of all, to vote a retrenchment.
  III.  If any Gold, Jewels, Silver, &c. be found on Board of any Prize or Prizes to the value of a Piece of Eight, and the finder does not deliver it to the Quarter Master in the space of 24 hours he shall suffer what Punishment the Captain and the Majority of the Company shall think fit (Pirate Tribunal).
  IV. That no man shall go on shore till the ship is off the ground, and in readiness to put to sea.
  V. He/she that shall be found Guilty of Cowardice in the time of engagements, shall suffer what Punishment the Captain and the Majority of the Company shall think fit.
  VI. To keep their piece, pistols, and cutlass clean and fit for service, and on them at all times.
  VII. No striking one another on board, but every man's quarrels to be ended on shore, at sword and pistol. (The quarter-master of the ship, when the parties will not come to any reconciliation, accompanies them on shore with what assistance he thinks proper, and turns the disputant back to back, at so many paces distance; at the word of command, they turn and fire immediately (or else the piece is knocked out of their hands). If both miss, they come to their cutlasses, and then he is declared the victor who draws the first blood.)
  VIII. If any time we shall meet another Marooner that Man shall sign his Articles without the Consent of our Company, shall suffer such Punishment as the Captain and Company shall think fit.
  IX. Killing of any surrendered enemy is not allowed, and  shall suffer such Punishment as the Captain and Company shall think fit.
  X. He/she that shall have the Misfortune to lose a Limb in time of Engagement, shall have the Sum of Six hundred pieces of Eight, and remain aboard as long as he shall think fit.
  XI. He/she or she that is found Guilty of Gaming (I.e. dice or cards), or Defrauding one another for money, shall suffer what Punishment the Captain and the Majority of the Company shall think fit.
  XII. The lights and candles to be put out at eight o'clock at night: if any of the crew, after that hour still remained inclined for drinking, they were to do it on the open deck.
  XIII. If at any time you meet with a prudent Woman, that Man that offers to meddle with her, without her Consent, shall choose between three punishments: flogging, marooning, or death; depending on the severity.
  XIV. The Right of Parlay. If an adversary demands parley, you can do them no harm until the parley is complete. A parlay is a negotiation conference, especially one between enemies over terms of a truce or other matters, between the ship’s captain and the adversary.

Taboos

Superstitions – Red Sunrise: "Red Sky at night, Sailors delight; Red Sky in the morning, Sailors take warning."
– It is extremely bad luck to set sail on FreeSha-Mo.
– Saying "Good Luck" before a voyage is considered bad luck, and so grabbing your testicles is common among sailors to ward off this saying. The Makonian saying “In culo alla balena” is commonly used instead of Good Luck, which means "In the asshole of the whale"
– Changing a boats name is bad luck
– The colour green is bad luck
– Bananas on a ship is bad luck
– "The Black Spot" – Unbroken eggshells are bad luck
– Flowers on a ship are bad luck
– Not paying your dues before leaving on a voyage is bad luck, sailors that hadn't paid their debts bring storms and any other misfortunate events to the ship
– It is bad luck to cut your nails and hair aboard a ship
– Earrings protect a soldier from drowning
– Lucky Coins Should Be Placed Under The Mast
– Cats are a sign of good luck
– Birds carry the souls of dead sailors
– Whistling encourages the wind, but can beckon storms
– Tattoos are good luck

Personality Characteristics

Motivation

– To be free
– Tear down the Makonian Empire and build a new, fairer, and more equal system of government
– Find the crew of the Stern Earl
– Rehabilitate Makonia
– Unknown

Savvies & Ineptitudes

– Extremely talented sailor, can fulfill any role needed, specialises in combat
– Expert at logistics 
– Very good at fishing
– Lateral Thinker
– Awful at stealth
– Not very knowledgeable on history, or anything outside the Makonian area

Likes & Dislikes

Loves: – Romance
– To toss people and objects
– His crew
– To spend his Captain's Coin
– Calypso
– Freedom
Conflicted: – Loves and hates his ex
Hates: – Mess
– The Makonian Government
– General Goodes

Virtues & Personality perks

– Very loyal to his crew
– Very worried about his crew's health and wellbeing
– Knows the value of a well balanced diet and a good night's rest
– Unbelievably good at taking hits
– Will sacrifice himself for his family
– Is able to make clothes, specifically jumpers, coats, and quilts
– Makes sure the crew are keeping on top of everything, staying in good shape, and eating properly
– Very tidy and clean

Vices & Personality flaws

– Bit of a sexual deviant, nympho tendencies
– Completely consumed when raged
– Loose Lips when drunk
– Likes to spend Robert's money
– Jealous of Robert's unnatural performance in challenges
– Hates Makonia with an unwavering passion
– Easily baited by people's prejudices
– Refuses to wear clothes when sleeping

Personality Quirks

– Meticulous about grooming of his chest hair and beard
– Uncontrollable laugh
– Plays with his golden earrings when nervous
– Incredibly superstitious

Hygiene

– Impeccable hygiene, tells the crew to make sure they keep themselves clean, because they often don't. Checks regularly
– Doesn't tolerate any messes on the ship

Social

Contacts & Relations

– Ally of the revolutionaries in Makonia
– Ally and brother of Sun-Eye Joe
– Former member of the Stern Earl, still family to him

Family Ties

– Younger foster brother of Sun-Eye Joe.
– Older brother to Robert, through obligation to Sun-Eye
– Potential mother figure to the crew of the Lady Vengeance
– Founding member and family of the Stern Earl

Religious Views

– Bad luck is as much the will of the gods as it is mortals lack of understanding of them, Hector knows any smart person has a list of do's and do not's when it comes to avoiding the ire of the gods. 
– Follower of Corsair, the patron of pirates
– Follower of Tuo-Ruse the God of strength, the storms, tempest and war.
– Huge follower of Sha-Ael, the God of the ocean, the sea and the depths. 
– Whistles a tune to Sha-Ael every morning and night to make sure the seas have strong winds and no storms.
– Prays at Midday everyday to Sha-Ael for continued patronage for him and his crew.
– Offers a prayer to Tuo-Ruse at the start and end of every voyage, to seek and thank him for safe passage.
– Drinks a glass of rum every evening at Sea to thank Corsair for looking out for his crew.

Social Aptitude

– Confidant, and comforting. Equal parts scoundrel and paternal.
– Likes to intimidate people to mess with them
– Very chummy with people he's just met
– Makes friends easily, and enemies even quicker.

Mannerisms

– Very quick to take his shirt off and toss someone across the room
– Fussy about being tidy
– A small tornado twirls around him when he's angry, and his eyes glow
–  Always whistles on board a ship, as whistling on a sailing ship is thought to encourage the wind strength to increase.

Hobbies & Pets

Pets:
–Owner of a baby Koibra named Calypso.
Hobbies:
–Will challenge anyone to a throwing contest, objects and people encouraged
– Avid knitter
–Spending Robert's money
–Brawling and bar fights
–Playing with Calypso

Speech

– Strong and deep ocker accent
– Swears like a sailor

Relationships

Violet

Friend (Important)

Towards Hector Drake

2

Subversive


Hector Drake

Friend (Trivial)

Towards Violet

2

Honest


Hector Drake

beloved pet (Vital)

Towards Calypso

5

Honest


Calypso

owner (Important)

Towards Hector Drake

1

Subversive


Valentina Johnson

Crew member (Important)

Towards Hector Drake

1

Honest


Hector Drake

Crew member

Towards Valentina Johnson

2

Frank


Drew Amante

Friend (Important)

Towards Hector Drake

2

Honest


Hector Drake

Friend (Important)

Towards Drew Amante

3

Frank


Miles Garcia

Crew member (Important)

Towards Hector Drake

4

Honest


Hector Drake

Crew member (Important)

Towards Miles Garcia

1

Frank


History

Hector protected and died for him in the caves beneath Aevus during the time loops and Miles hasn't forgotten that.

John Smithson

Friend

Towards Hector Drake

2

Frank


Hector Drake

Friend

Towards John Smithson

2

Frank


Sun-Eye Joe

Brother (Vital)

Towards Hector Drake

5
3

Honest


Hector Drake

Brother (Vital)

Towards Sun-Eye Joe

5
3

Freddi Johnson

Crew member (Important)

Towards Hector Drake

1

Honest


Hector Drake

Crew member

Towards Freddi Johnson

0

Jim Wallace

Crew member (Important)

Towards Hector Drake

1

Frank


Hector Drake

Crew member

Towards Jim Wallace

2

Luci Blanco

Crew member (Important)

Towards Hector Drake

3

Honest


Hector Drake

Crew member

Towards Luci Blanco

2

History

Hector helped Luci save her sister and the town of Aevus.

Kiara Blanco

Crew member (Important)

Towards Hector Drake

1

Dishonest


Hector Drake

Crew member

Towards Kiara Blanco

0

Kevin the Cook

Crew member (Important)

Towards Hector Drake

1

Honest


Hector Drake

Crew member (Important)

Towards Kevin the Cook

1

Honest


History

Kevin saved Miles, whom Hector was concerned about, from the shattered sickness through cooking a meal that would boost his immune response to it.

Wealth & Financial state

Grew up destitute, has gained reasonable wealth stealing from the excessively wealthy, however, tries to spread it around. Lost all of his coin in that mysterious year.

Rugged and gravely voiced Orc pirate, with a love for the sea and the right to be free. Loyal and protective of his crew, Hector will put life and limb on the line for his comrades.

Current Location
Fort Worthy
View Character Profile
Species
Orc
Honorary & Occupational Titles
  • Current Quartermaster of The Lady Vengeance
  • Former Quartermaster of The Stern Earl.
  • Former First Mate of the Serecuse Siren
  • Undisclosed Title with the Makonian Navy



Year of Birth
68 30 Years old
Birthplace
Crooked Cut Port, Shattered Coast, Makonian Outskirts
Spouses
Siblings
Children
Current Residence
The Lady Vengeance
Gender
Male
Eyes
Yellow
Hair
Long black flowing locks
Skin Tone/Pigmentation
Green
Height
7'3
Weight
270lbs
Quotes & Catchphrases
"I'll toss you"
Known Languages
Common and Orcish

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