Goblin Species in Asyur | World Anvil

Goblin

Goblinoids. Goblins belong to a family of creatures called goblinoids. Their larger cousins, hobgoblins and bugbears, like to bully goblins into submission. Goblins are lazy and undisciplined, making them poor servants, laborers, and guards.   Legends. Legend has it that if a goblin is allowed to gorge his appetite he grows larger and fatter, eventually becoming an Ogre Goblin. This has lead some scholars to believe that all goblinoids are just environmental evolutions of the base Goblinoid to adapt or overcome certain situations.

Basic Information

Anatomy

Goblins are small humanoid monsters. They vary in height from about 3 to 3 ½ feet (91 - 106 cm) and weigh 40 to 45 pounds (21 – 24 kg). They walk upright even though their arms nearly reach their knees. Their eyes vary from red to yellow and are usually dull and glazed. They have a broad nose that sits on a flat face with pointed ears and a wide mouth. Their mouth contains small, but sharp fangs. Their skin pigment ranges from a deep red through nearly any shade of orange to yellow. Members of the same tribe tend to have the same skin color.
Scientific Name
Goblinoid
Geographic Distribution

Harvesting

Because this creature is an Humanoid, the player should roll a Medicine Check using the DCs in the table below. On a success, the player is able to harvest the item. On a failure, the item cannot be harvested (either because the character is not skilled enough, or because the item is ruined). The DM should note that many of the items have an expiration, and can not be sold or used after the expiration has passed.
Type: Humanoid
Skill: Medicine  
DC Item Description Value Weight Exp. Crafting/Use
5 Goblin Ear (x2) Goblin ears have little use. However, most communities will take the ears as proof of killing the creature, and pay a small bounty. 5 cp 1lb 14 days

Equipment & Other Goods

This character usually carries: 1 Scimitar, 1 Shortbow, 1d6 Arrows, 1 Quiver, 1 Leather, 1 Shield.
Note: this particular creature will never carry quality weapons, or they may be easily destroyed in combat. As such, this creature will not use the first row in the table above.

Trinkets

 

Harvesting Meat

There is a stigma to eating meat belonging to sentient creatures that have a humanoid form and features. Harvesting the meat may be frowned upon and even considered cannibalism. Some communities may refuse to buy the meat (and some evil communities may pay a premium). The meat may even be difficult to eat, or unedible. Of course, these are all up to the Dungeon Master to decide.
  This creature produces 1d4 pieces of meat, weighing a total of 4 lbs a piece.

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