Sylphs in Archons Decisive Factor System | World Anvil
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Sylphs

Sylphs fly though the air, propelled by insect-like wings and their relentless energy.  

Special

Bonuses to agility and intuition, but deficient in strength and stamina. Sylphs have the ability of Flight when wearing light armor or no armor. Their wings grant them their Limit +1 as an assistance bonus to athletic endeavors and they can swoop from on high to add their Limit to their damage with the first melee attack they make in a turn when diving from a higher zone a lower one.  

Optional Talents

Flight: Sylphs can already fly, but if they take this talent they gain the ability to fly with any type of armor, and as a bonus their speed goes up by 1. Into the Fray: Unpredictable Style: Sylphs find ingenuity more important than brute force in a fight. Sharp Senses: Swift Movement: Chatterbox: Sylphs are known to be talkative, even in life-or-death situations.  

Origin

Hun Lao made the sylphs something something sent them to Aquillus.  

Physiology

Sylphs have transparent wings reminiscent of insects. That combined with their hollow bones gives them the ability to flit around as they see fit, soaring on the winds or simply hovering in place.   Sylphs tend to have a strong appetite for sweet foods and readily consume honey and sugar beets as well as lots of fruit and breads. They eat frequent small meals and get hungry quickly.  

Culture

Flighty.  

Sayings

   

Roleplaying Questions

Appearance

They're like pixies, only human-sized. Maybe slightly short for a human.

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