Conjure Feast
This creates food and drink to sustain the body and refresh the mind. Any uneaten food disappears after an hour. Each tier lists a duration for which it sates the target, which means they shouldn't need any further food or drink for that period of time, and they can't benefit from this spell during that time.
Cantrip
This conjures a snack or drink good enough to tide someone over for an hour while taking several minutes to eat. It restores 1 Spirit if their current Spirit is lower than your Magic Power. It sates the eater for an hour.Great
This conjures a meal complete with beverages for a number of people equal to your Magic Power. Treat your casting roll as if it were a Crafting roll for the quality of the food, and the meal restores Spirit up to that roll. So if you roll a 5 and the target has 2 Spirit, that gets increased to 5 Spirit. This can't grant Spirit to a person above their maximum. This is a full meal that takes half an hour to eat and sates all eaters for 6 hours or so.Superior
This creates a magnificent variety of succulent foods and beverages to satisfy a number of eaters equal to your Magic Power. Those who take an hour to savor it restore all Health and Spirit. Only one such filling meal can be eaten per day. Alternatively, you may feed a meal of acceptable quality to a number of people equal to your Magic Power times your Soul rating.Ultimate
This provides the fully healing meal from the superior version to a number of people equal to your Magic Power times your Soul rating. Alternatively, you can feed a meal of acceptable quality to a number of people equal to your Magic Power times 1,000.Remove these ads. Join the Worldbuilders Guild
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