Conceal in Archons Decisive Factor System | World Anvil
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Conceal

This spell renders the target undetectable by blotting out their existence from the minds of everyone around them. It does not affect creatures which have no mind.  

Cantrip

This allows you to conceal an object whose longest dimension is no longer than your Magic Power plus your Soul rating in inches. The duration is concentration. Anyone wishing to find that object must beat your casting roll to detect it, and doing so automatically ends the spell. If that object interacts with anyone, such as they pick it up or it’s stabbed into them, that also ends the spell. You can choose a number of individuals up to your Magic Power who are not affected by the concealment if you wish, and they all may interact with the object without breaking the spell.  

Great

This acts as the cantrip version, but you can conceal yourself or another person along with any carried or worn items. You can also conceal objects whose longest dimension is no longer than your Magic Power plus your Soul rating in feet. If the object or person being concealed directly interacts with anyone else, the spell is ended, though as with the cantrip you can exclude people from the spell. Otherwise it lasts as long as you concentrate. You can incorporate this into an action without concentration to make no one notice something you did. This can include a weapon attack; the target will know they got hurt but not how unlesss they beat your roll.  

Superior

This acts as the great version, but you can cast in on a number of targets simultaneously up to your Magic Power and maintain all of those with a single concentration. One losing concealment does not reveal the others. You can instead choose a single target and they remain concealed even if they interact with or cause harm to someone. Or you can conceal an object whose largest dimension is no longer than your Magic Power plus your Soul rating in yards.  

Ultimate

This permanently renders the target undetectable as per the great version. If this concealment is broken, it reasserts itself on the next turn.

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