Elven Vessels
The following vessels are typically found among elves, particularly high elves. As a naturally dextrous race they favor smaller and more maneuverable craft, and with their long lifespans, taking the time to earn money for (or even build by hand) a more expensive vessel isn’t a burden for them. Nearly every vessel is customized as a result, reflecting some facet of the original owner/creator.
Scimitar (Fast Starfighter from Hyperlanes; appearance is the Aethersprite from Star Wars)
Size: Small Speed: 8 squares (FTL, space) AC: 19 HP: 230
Saves: Dexterity, Intelligence, Wisdom Cost: 225,000 gp
Resistant to lightning damage
Vulnerable to attacks from the front
Battle Station A: Piloting, Sensors, Gunnery, Engineering
Dual Laser Cannon (+2 to hit) 5/10, dealing 4d10 fire per hit. Grants the Stay On gambit.
Shadow (Spy Ship from Hyperlanes, Sith Infiltrator from Star Wars)
Size: Medium Speed: 7 squares (FTL, space) AC: 18 HP: 310
Saves: Dexterity, Intelligence, Constitution Cost: 1,500,000 gp
Tricks: Camouflage, Distraction
3 slots/day: Blind Spot, Lay of the Land, Nondetection
Resistant to lightning damage
Vulnerable to all damage for one turn after UV cannon is fired
Battle Station A: Piloting, Sensors, Gunnery
UV Laser Cannon (+2 to hit) 5/10, dealing 2d12 fire per hit. Grants the Under the Radar gambit.
Battle Station B: Engineering, Gunnery
Virus Transmitter (+2 to hit), 5/10, dealing 4d12 lightning per hit
Sunburst (Luxury Yacht from Hyperlanes, Baudo-class luxury yacht from Star Wars)
Size: Large Speed: 5 squares (FTL, space) AC: 16 HP: 320
Saves: Dexterity, CHarisma, Constitution, Strength Cost: 500,000 gp
Resistant to lightning damage
Vulnerable to frontal assaults
Battle Station A: Piloting, Sensors, Gunnery
Oversized Energy Cannon, 5/10, 5d12 fire on hit. Grants Seeker Missiles gambit.
Battle Station B: Engineering
Provides Shunt Power gambit
The following war machines are common to elven nations, and find more favor among wood elves than skyships. No distinctly elven model of war machine is classified as an Assault Class vehicle, but they balance speed and range with power and respectable durability.
Wasp (Light War Machine, ‘Wasp’)
Size: Huge Speed: 90/6 (LAM) AC: 15 HP: 170
Saves: Dexterity, Wisdom Resistance: Thunder damage Cost: 150,000 gp
Battle Station A: Piloting, Gunnery, Sensors, Engineering
Medium Laser: 4/8, 3d8 fire. Grants Seeker Missile gambit.
Cicada (Medium War Machine, ‘Cicada’)
Size: Huge Speed: 120 AC: 16 HP: 250
Saves: Dexterity, Wisdom Resistance: Thunder damage Cost: 250,000 gp
Battle Station A: Piloting, Gunnery, Sensors, Engineering
Med. Laser: 4/8, +2 to hit, 3d8 fire. Grants Hunt gambit.
Archer (Heavy War Machine, ‘Archer’)
Size: Huge Speed: 60 AC: 18 HP: 250
Saves: Constitution, Wisdom, Dexterity Resistance: Thunder, Fire, Radiant damage Cost: 400,000 gp
Battle Station A: Piloting, Gunnery, Sensors
LRM-20s: 7/14, +2 to hit, 8d10 thunder. Grants Seeker Missile gambit.
Battle Station B: Gunnery, Engineering
Med. Laser: 4/8, +2 to hit, 4d12 fire. Grants Spray Fire gambit.
Remove these ads. Join the Worldbuilders Guild
Comments