Immortal Assegai Item in Aedrus | World Anvil
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Immortal Assegai

A mechanical crossbow, created generations ago by Haranoan mastersmith Unemura of the Ikuzu clan. Unemura was killed during the second Realm Divide and his crossbow was disassembled, its components scattered throughout Aedrus.  

Attributes

Mechanical crossbow, legendary   It contains 3 charges, which fully recharge each day.     Frag Grenade. You can use an action and expend 1 charge to fire an arcane arrow at a point within range. It explodes on impact, spraying the area with razor sharp pieces of rock. Each creature within 20 feet of the impact point must make a DC 15 Dexterity saving throw, taking 3d6 piercing damage on a failed save, or half as much on a successful one.   Unlocks with Snurre Golem mechanism   Poison Arrow. You speak a command and expend 1 charge to coat an arrow you have nocked with thick black venom. A creature hit by the arrow must make a DC 15 Constitution saving throw. On a failed save, they take an additional 4d4 poison damage and become poisoned for one minute. On a success, they take half as much damage and are not poisoned.     Unlocks with Spider Chest Mechanism (if dismantled)   Smoke Bomb. You can use an action and expend 1 charge to fire an arcane arrow, which lands at a point within range and starts to emit a cloud of smoke. One round after it lands, the smoke creates a heavily obscured area in a 20-foot-radius. A moderate wind disperses the smoke in 4 rounds; a strong wind disperses it in 1 round.     Unlocks with Crypt Door Mechanism   Flashbang. You can use an action and expend 2 charges to fire an arcane arrow at a point within range. It explodes with a deafening crack and blinding flash of light. Each creature within 10 feet of the impact point must succeed on a DC 15 Intelligence saving throw or be stunned until the start of your next turn.     Unlocks with Nazrugon Remnants   Sleep Arrow. You speak a command and expend 1 charge to place a charm on an arrow you have nocked. Should you hit your target, roll 6d8. If the number is equal or greater than the target’s hit points, it falls into a magical slumber. They remain unconscious for one minute, awakening only if they take damage, or another creature spends their action to shake or slap them awake.     Unlocks with Nazrugon Remnants   Grappling Arrow. You may expend 1 charge to transform an ordinary arrow into a slender but durable grappling hook. You may fire the grappling hook at bow range, and a thin gossamer rope will magically uncoil behind it, matching the distance of the arrow flight. If you successfully secure the grappling hook (DM to determine difficulty), the rope is strong enough to support 1000 lbs. of weight. After ten minutes, the grappling hook transforms back into an arrow and the magic rope dissolves into nothingness.   ASSEGAI FINAL FORM (Unlocked by the Shogun)   Haranoan Mastercrafted. Now acts as a +3 Magic Weapon for attack and damage rolls.     Vengeance of the Daimyo. When rolling a natural 20, add +7 damage to the attack before doubling the damage.   Will of the Shogun. Add an additional damage die to all basic attacks. The Assegai now gets 5 charges per day instead of 3.   Weapon? What Weapon? Using an action, the Immortal Assegai can be transformed into a piece of decorative armor, allowing it to escape detection. A bonus action can be used to transform it back into a crossbow.
Item Type   Relic   Related Ethnicities   Harano   Current Owner   Hexum Kraskorein   Rarity   Unique

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