Dragonborn
Attributes:
Quickview Traits
Armour: Any, if appropriate sizeWeapons: No slings, daggers, crossbow or shortbow Inventory Weight: Strength x25 Speed: 40ft Languages: Common, Drake, WyvernAbilities
- Darkvision: Can see 60ft in pitch darkness
- Natural Strength: +2 to base strength roll in character creation. Can carry more weight than all other races. Can weild 2 handed weapons with one hand.
- Drake Scales: Naturally resistant to peircing, burning and acidic damage. +2 to resist.
- Can utilize large tail as a weapon. (1d4) bludgeoning damage. 5ft range. Must not be hindered by plate or chain mail.
- Fearless. Never has to make morale saving throws
Disadvantages
- Difficult to find armour that fits their size and around their tails
- Lizard Brain: -1 to intelligence and wisdom rolls during character creation
- Townsfolk are commonly afraid of them
- Seasick: Must make constitution rolls while sailing to see if they become seasick
- Can't ride draft or riding horses. Can't ride camals
- Warmblooded: -2 to constitution and survival rolls in frigid enviroments
Basic Information
Biological Traits
Additional Information
Geographic Origin and Distribution
Average Intelligence
Remove these ads. Join the Worldbuilders Guild
Comments