Caravan Carriage Creation and Customization Vehicle in Ultirhall | World Anvil
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Caravan Carriage Creation and Customization

You may spend your downtime to install one of the following upgrades onto your carriage, up to the chassis's maximum amount of slots.  

Chassis

   
Chassis Size (Maximum amount of upgrades) Cost (gp) Carry Weight Horsepower required
Two-wheeled cart Large (7 slots) 100 700 lb 0.5
Chariot Medium (5 slots) 250 500lb 1
Carriage Large (10 slots) 400 600 lb 2
Covered Wagon Huge (18 slots) 800 2000 lb 6
Wagon Huge (15 slots) 600 1800 lb 5
Sled Medium (2 slots) 50 300 lb 0.5
Luxury Carriage Large (13 slots) 1000 600 lb 3
   

Mounts

   
Mount Cost (gp) Speed (ft) Horsepower Carry Weight
(when not hitched)
Camel 250 50 1 480 lb
Donkey 100 40 1 400 lb
Mule 90 40 1 380 lb
Elephant 2000 30 5 1320 lb
Draft horse 250 40 1.5 540 lb
Riding horse 375 60 1 480 lb
War horse 1000 60 2 540 lb
Mastiff 50 40 0.5 240 lb
Pony 60 40 0.5 300 lb
Elephant seal 600 20 1.5 800 lb
Camelopard 500 40 1 350 lb
Lion 800 40 1.5 480 lb
Unicorn Catch it yourself 40 2 530 lb
Bear 1400 30 3 980 lb
Wolf 850 35 .5 120 lb
   

Upgrades

      
Upgrade Slots required Cost (gp) Effect
Small oven 2 100 At the beginning of each quest, you gain 1d4 temporary hp.
Medium oven 3 250 At the beginning of each quest, you gain 1d6 temporary hp.
Large oven 4 500 At the beginning of each quest, you gain 2d4 temporary hp.
Cabinet 2 300 Your carrying capacity increases by 15 lb
Wall cabinet 3 500 Your carrying capacity increases by 30 lb
Floor cabinet 4 800 Your carrying capacity increases by 45 lb
Spellbook Repository 3 400 When researching spells, you may add an additional 1d10 to the roll
Writing desk 2 175 When ordering a custom magic item, you receive a 5% rebate
Bed 2 150 When sleeping during a long rest, you may remove two levels of exhaustion instead of one.
Grindstone 1 80 The next time you crit with a weapon attack, you may roll an additional damage dice
Alchemist's laboratory 3 150 When using your downtime to make potions, you may add an additional 1d10 to your roll
Shrine to Caer Tomhas, the Watcher 5 10000 Once per month, you may cast the spell Slow as an action. It lasts for the full duration, and it does not require concentration.
Shrine to Sahariah, the Indomitable One 5 10000 Once per month, you may cast the spell Meld into Stone as an action
Shrine to Ert, the Radiant Monarch 5 10000 Once per month, you may cast the spell Crusader's Mantle as an action. It lasts for the full duration, and it does not require concentration.
Shrine to Rashna, The Saline Crusher 5 10000 Once per month, you may cast the spell Wall of Water as an action. It lasts for the full duration, and it does not require concentration
Shrine to Omari, The Starweaver 5 10000 Once per month, you may cast the spell Catnap as an action. You may target up to six creatures with this spell
Arcane Table 2 180 The cost to scribe scrolls is reduced by 10%
Yoga mat 2 600 The first time you make an Acrobatics check each quest, you may add 1d4 to the roll.
Lasso 2 600 The first time you make an Animal Handling check each quest, you may add 1d4 to the roll.
Crystal Skull 2 600 The first time you make an Arcana check each quest, you may add 1d4 to the roll.
Barbells 2 600 The first time you make an Athletics check each quest, you may add 1d4 to the roll.
Two-way mirror 2 600 The first time you make a Deception check each quest, you may add 1d4 to the roll.
Bookshelf 2 600 The first time you make a History check each quest, you may add 1d4 to the roll.
Marble bust 2 600 The first time you make an Insight check each quest, you may add 1d4 to the roll.
Armor sharpener 2 600 The first time you make an Intimidation check each quest, you may add 1d4 to the roll.
Magnifying glass 2 600 The first time you make an Investigation check each quest, you may add 1d4 to the roll.
Medical kit 2 600 The first time you make a Medicine check each quest, you may add 1d4 to the roll.
Potted plant 2 600 The first time you make a Nature check each quest, you may add 1d4 to the roll.
Lens 2 1000 The first time you make a Perception check each quest, you may add 1d4 to the roll.
Ceiling-mounted rotating sphere enchanted with Dancing Lights 2 600 The first time you make a Performance check each quest, you may add 1d4 to the roll.
Podium 2 600 The first time you make a Persuasion check each quest, you may add 1d4 to the roll.
Small statue 2 600 The first time you make a Religion check each quest, you may add 1d4 to the roll.
Hidden compartment 2 600 The first time you make a Sleight of Hand check each quest, you may add 1d4 to the roll.
Dark curtains 2 600 The first time you make a Stealth check each quest, you may add 1d4 to the roll.
Small garden 2 600 The first time you make a Survival check each quest, you may add 1d4 to the roll.

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