Warforged Species in Phrelle | World Anvil
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Warforged

Statblock and lore credit by Sevv09.

Moradin's Blessing

While in the early days of the 1st Sanctus Era The War of the Races had many dwarven craftsmen working on building golems to bolster the ranks of Thom Lodahr. One craftsman named Tedari Oathsmith would take his focus away from the war attempting to save his son. Moradin seeing this man work tirelessly would come to the man's shop helping him create the Warforged. Saving thousands of sick dwarves the process of their souls being transferred into the Warforged bodies would become a blessing and a curse.  

The Exile of the Warforged

With many of the Warforged being children in powerful bodies not many able to understand the tactics of war, some amongst them were soldiers and adults. With The War of the Races continuing to heat up the Emperor Thogur Hammerheart would order the Warforged to kill innocent lives of other races. Taking a stand based on their honor and previous aliegence to Baern Dragonbane, Emperor Hammerheart would have them locked away deep in the mountain.  

Warforged vs Iron Dwarves

With Thogur Hammerheart his wife Tola Hammerheart and the craftsman of the Iron Dwarves (Soulstone Golems) Korir Gemcarver having completed a ritual to become litches, some of the Warforged were set free. Lead by Aegis, a force of Warforged was tasked by Thokyl Farwalker with standing vigil over Thom Lodahr. This conflict would span tens of thousands of years.  

Retaking the Throne

With the assistance of The Burning Phoenix Guild, the tyranny of the Triumverant of Dwarven litches was dealt with. Taking the seat of power in Thom Lodahr, Aegis as the prime Warforged began the only Warforged city in the world. While some souls are ancient dwarves those few souls which are strong enough to make the transition.

Basic Information

Genetics and Reproduction

The production of warforged and reproduction of this race is something very unique to their initial creation. As you read above the blessing of Moradin was something in which the ancient dwarves gained to save their kin from an ancient sickness that threatened their very existence.   As time would move on harnessing the ability granted to the grand forges of Thom Ladhor. This day the process is less successful to reproduce then during the 1st Era of the world. While a few successful cases happened in the 7th Sanctus Era, since then very few reproduction attempts have been successful. A closely guarded secret ritual is attempted when a soul might be added to the great forge.

Growth Rate & Stages

The bodies of warforged don't change or grow naturally as other humanoids. Having reached the maximum height, weight, and physical development they can achieve in most cases they will not physically change. In some cases with natural warforged, the plant-like ecosystems of their body may undergo various seasonal changes such as blooming and withering of flowers or other plants growing on their bodies.   A subset of metallic warforged does undergo many various physical changes throughout each of their bodies' life spans. These metallic warforged are often pariahs of warforged society altering their bodies with various mechanical things which they might attempt to attach.

Dietary Needs and Habits

Warforged due to their construct nature to not have to eat or meet any dietary needs.

Biological Cycle

Warforged due to their construct nature to not have a biological cycle.

Player Character Customization

To be written.

Metallic

Hammeroliart.jpg
Hammer Commission by Oli Art
Genetic Ancestor(s)
Genetic Descendants
Scientific Name
Sentient Constructs
Origin/Ancestry
Dwarven
Lifespan
Ageless
Conservation Status
While warforged do not die from old age and can have their souls transferred into new constructs their limited number of souls and resources to recreate these bodies is thought to be an issue. Currently, they are considered to be a race that is unable to produce more of their kind.
Average Height
4 ft - 9 ft
Average Weight
200 - 300 lbs

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ERLW

Warforged

ability score increase: +2 to any stat, and +1 to a different stat
age: A typical warforged is between two and thirty years old. The maximum warforged lifespan remains a mystery; so far, warforged have shown no signs of deterioration due to age. You are immune to magical aging effects.
Size: Medium
speed: 30 feet
Languages: Two languages of your choice
race features:
Constructed Resilience. You were created to have remarkable fortitude, represented by the following benefits:
  • You have advantage on saving throws against being poisoned, and you have resistance to poison damage.
  • You don't need to eat, drink, or breathe.
  • You are immune to disease.
  • You don't need to sleep, and magic can't put you to sleep.
Sentry's Rest. When you take a long rest, you must spend at least six hours in an inactive, motionless state, rather than sleeping. In this state, you appear inert, but it doesn't render you unconscious, and you can see and hear as normal.   Integrated Protection. Your body has built-in defensive layers, which can be enhanced with armor:
  • You gain a +1 bonus to Armor Class.
  • You can don only armor with which you have proficiency. To don armor other than a shield, you must incorporate it into your body over the course of 1 hour, during which you remain in contact with the armor. To doff armor, you must spend 1 hour removing it. You can rest while donning or doffing armor in this way.
  • While you live, the armor incorporated into your body can't be removed against your will.
Specialized Design. You gain one skill proficiency and one tool proficiency of your choice.

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