Walk | 6 m |
Run | 20 m |
Sprint | 41 m |
V. Jump | 0 m (Standing) |
0 m (Running) | |
H. Jump | 2.95 m (Standing) |
4.9 m (Running) | |
Climb | 5 m (Rough) |
3 m (Steep) | |
0 m (Sheer) | |
Swim | 6 m |
Armor Penalty | -3 |
30% | Brawn
Brawn
|
STR + SIZ | ||||||||||||||||||||||||||||
56% | Endurance
Endurance
|
CON x 2 | ||||||||||||||||||||||||||||
60% | Evade
Evade
|
DEX x 2 | ||||||||||||||||||||||||||||
33% | Willpower
Willpower
|
POW x 2 |
57% | Please the Crowd
Please the Crowd
|
|||||||||||||||||||||||||||
58% | Hates Archers
Hates Archers
|
|||||||||||||||||||||||||||
60% | Loyalty to Patron
Loyalty to Patron
|
59% | Athletics
Athletics
|
STR + DEX | ||||||||||||||||||||||||||||
37% | Boating
Boating
|
STR + CON | ||||||||||||||||||||||||||||
34% | Conceal
Conceal
|
DEX + POW | ||||||||||||||||||||||||||||
76% | Customs
Customs
|
INT x 2 | ||||||||||||||||||||||||||||
30% | Dance
Dance
|
DEX + CHA | ||||||||||||||||||||||||||||
33% | Deceit
Deceit
|
INT + CHA | ||||||||||||||||||||||||||||
34% | Drive
Drive
|
DEX + POW | ||||||||||||||||||||||||||||
28% | First Aid
First Aid
|
DEX + INT | ||||||||||||||||||||||||||||
35% | Influence
Influence
|
CHA x 2 | ||||||||||||||||||||||||||||
42% | Insight
Insight
|
INT + POW | ||||||||||||||||||||||||||||
30% | Locale
Locale
|
INT x 2 | ||||||||||||||||||||||||||||
27% | Perception
Perception
|
INT + POW | ||||||||||||||||||||||||||||
29% | Ride
Ride
|
DEX + POW | ||||||||||||||||||||||||||||
29% | Sing
Sing
|
POW + CHA | ||||||||||||||||||||||||||||
28% | Stealth
Stealth
|
DEX + INT | ||||||||||||||||||||||||||||
27% | Swim
Swim
|
STR + CON |
46% | Courtesy
Courtesy
|
INT + CHA | ||||||||||||||||||||||||||||
44% | Oratory
Oratory
|
POW + CHA |
68% | Native Tongue
Native Tongue
|
INT + CHA | ||||||||||||||||||||||||||||
56% | Gladiator Hand Signs
Gladiator Hand Signs
|
INT + CHA |
39% | Channel (Cowboy)
Channel (Cowboy)
|
CON + POW |
% | Style | Weapons | Trait | ||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
59% | Unarmed
Unarmed
|
Natural Weapons | None | ||||||||||||||||||||||||||||
74% | Cleaving Wind
Cleaving Wind
|
Axes, Halberds, Shields | Shield Splitter |
59% Unarmed | Weapons: Natural Weapons | Trait: None |
74% Cleaving Wind | Weapons: Axes, Halberds, Shields | Trait: Shield Splitter |
Weapon | Damage | Size | Reach | Traits | Combat Effects |
---|---|---|---|---|---|
Hand | 1d4 | M | M | -- | Grip, Stun Location, Take Weapon |
Teeth, Crushing | 1d6 | M | T | -- | Grip |
Tail, Prehensile | 1d4 | M | M | -- | Grip |
Horns | 1d6 | M | S | -- | Impale |
Weapon | Damage | Size | Reach | Traits | Combat Effects | ENC | AP | HP |
---|---|---|---|---|---|---|---|---|
Halberd | 1d8+2 | L | T | Set | Bleed, Impale, Sunder | 4 | 4 | 10/10 |
1h Battleaxe | 1d6+1 | M | T | -- | Bleed, Sunder | 1 | 4 | 8/8 |
Viking Shield | 1d4 | L | T | Passive Block 4 | Bash, Stun Location | 3 | 4 | 12/12 |
1d20 | Location | HP | AP | ENC | Notes |
---|---|---|---|---|---|
1-3 | Tail | 10/10 | 3 Natural 0 Worn | 0 | |
4-5 | Right Leg | 8/11 | 0 Natural 2 Worn | 5 | Padded Cloth Armor |
6-7 | Left Leg | 11/11 | 0 Natural 2 Worn | 5 | Padded Cloth Armor |
8-10 | Abdomen | 12/12 | 3 Natural 0 Worn | 0 | |
11-14 | Chest | 12/12 | 3 Natural 0 Worn | 0 | |
15-16 | Right Arm | 2/10 | 0 Natural 2 Worn | 5 | Padded Cloth Armor |
17-18 | Left Arm | 10/10 | 0 Natural 2 Worn | 0 | Padded Cloth Armor |
19-20 | Head | 11/11 | 3 Natural 0 Worn | 0 |
Estra can make their horn glow any color. The horn glows with up to 5m bright light and 5m dim light. As a free action the glow can change color, dim/brighten, or turn off/on. As an action, the estra can spend 1 MP to cause the horns to flash brightly, causing nearby creatures to be blinded for 1d3 Rounds unless they pass an Endurance check. After using the flash, the horns cease to glow and cannot flash again for 1 hour.
Advantage on damage rolls when sundering or damaging shields.