+6 | Strength |
+4 | Dexterity |
+8 | Constitution |
+4 | Intelligence |
+8 | Wisdom |
+11 | Charisma |
+0 | Acrobatics |
+1 | Animal Handling |
+0 | Arcana |
+5 | Athletics |
+4 | Deception |
+0 | History |
+1 | Insight |
+7 | Intimidation |
+0 | Investigation |
+1 | Medicine |
+0 | Nature |
+1 | Perception |
+4 | Performance |
+0 | Persuasion |
+3 | Religion |
+0 | Sleight of Hands |
+0 | Stealth |
+4 | Survival |
Longsword | 1d20+4 | 1d8+2 |
---|
Heroes Enabled
The statblocks of your Weapons, armor and other important/magical equipment
DnD 5e SRD SRD
Melee Weapon Versatile Common
Type | Damage | Damage | Range | Properties |
---|---|---|---|---|
Martial | 1d8 / 1d10 | Bludgeoning | Versatile |
Cost: 15 gp Weight: 2 lb
DnD 5e SRD SRD
Ranged Weapon Ammunition, Two-Handed Common
Type | Damage | Damage | Range | Properties |
---|---|---|---|---|
Simple | 1d6 | Piercing | 80/320 ft | Ammunition, Two-Handed |
Cost: 25 gp Weight: 2 lb
The statblocks of your class features
Statblocks for your familiars, mounts etc.
Beast of Burden. The mule is considered to be a Large animal for the purpose of determining its carry capacity.
Sure-Footed. The mule has advantage on Strength and Dexterity saving throws made against effects that would knock it prone.
Hooves. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 4 1d4+2 bludgeoning damage.
Statblocks for race/species of the character.
Statblocks for companions, followers and other allies.
Statblocks for your spells.
Statblocks for your Trinkets, businesses, building, castles, empires.