A re-skin of Lore Memory is about how well you remember things you are supposed to know.
Overcome: You can use Memory to overcome any obstacle that requires applying your character’s knowledge to achieve a goal. Frankly, you can use Memory as a go-to skill any time you need to know if your character can answer a difficult question, where some tension exists in not knowing the answer.
Create an Advantage: Like Investigate, Memory provides a lot of very flexible opportunities to create advantages, provided you can research the subject in question. More often than not, you’ll be using Memory to get a story detail, some obscure bit of information that you uncover or know already, but if that information gives you an edge in a future scene, it might take the form of an aspect.
Attack: Memory isn’t used in conflicts.
Defend: Memory isn’t used in conflicts.
Created for Dungeon Masters and Game Masters, World Anvil has everything you need to build your own homebrew RPG campaign setting, and run your games, either online or around the table!
Take the first step. Create your account. Your world and characters await!