| Name | Raid the Lair | School | Abjuration |
|---|---|---|---|
| Spell Level | 4 | Range | Self |
| Casting Time | 10 minutes | Duration | Up to 1 hour |
| Components | V, S, M | Materials | A piece of the dragon whose lair you are raiding |
| Ritual | No | Concentration | Yes |
| Description | |||
| You create an invisible circle of protective energy
centered on yourself with a radius of 10 feet. This
field moves with you. The caster and all allies within
the energy field are protected against dragons’ lair
actions. • Attack rolls resulting directly from lair actions are made with disadvantage. • Saving throws resulting directly from lair actions are made with advantage, and damage done by these lair actions is halved. • Lair actions occur on an initiative count 10 lower than normal. The caster has advantage on Constitution saving throws to maintain concentration on this spell. |
|||
Created for Dungeon Masters and Game Masters, World Anvil has everything you need to build your own homebrew RPG campaign setting, and run your games, either online or around the table!
Take the first step. Create your account. Your world and characters await!