Player Characters of
Human Mage/Necromancer 1
Spoken Languages and Dialects Common |
Written Languages and Scripts |
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Hit Dice (HD): Hit Die Type: Hit Point Bonus: per hit die Wounds:4, -2, -1 |
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Armor Class10 |
Armor Worn: Armor Condition: Destroyed Armor Movement: " Shield Used: Shield Condition: Destroyed Base Armor Type: None (AC10) AC Flatfooted: AC Without Shield: Armor Weight: Armor Value: Shield Weight: Shield Value: Armor Notes: |
STRENGTH
13.
Hit +0 | Dam +0 | Weight +100 Open Doors 1-2 | Bend Bars 4% |
INTELLIGENCE
14
Addtnl Lang 6 | Learn Spell: 75% Min Spells: 8 | Max Spells: 14 |
WISDOM
16 |
DEXTERITY
14 |
CONSTITUTION
11 |
CHARISMA
13 |
Paralysis, Poison
and Death Magic Roll Notes:
|
Petrification
or Polymorph Roll |
Rod, Staff
or Wand Roll |
Breath
Weapon Roll |
Spells and
Other Magic Roll |
General Saving Throw Notes:
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Movement RateBase Movement Rate: 12" Heavy: 8" Very Heavy: 4" Max Load: 1.3333333333333"
Run (x10): 120" Normal (x5): 60" Crawl (50%): 6" |
Pick Pockets | Move Silently | Climb Walls | |||
Open Locks | Hide in Shadows | Read Languages | |||
Find/Remove Traps | Hear Noise | Backstab |
Platinum Pieces: | (PP) |
Gold Pieces: | (GP) |
Electrum Pieces: | 0 (EP) |
Silver Pieces: | (SP) |
Copper Pieces: | (CP) |
Gemstones: | Total Gem Value: gp Total Gem Weight: gp |
Other: | Total Other Value: gp Total Other Weight: gp |
Total Value: | 0 gp |
Total Weight: | 0 gp |
Conversion: | PP = 5 GP = 100 SP = 1000 CP or 1/5 PP = 1 GP = 2 EP = 20 SP = 200 CP |
Normal | < 450 |
Heavy | 450 - 1000 |
Very Heavy | 1000 - 1350 |
Maximum | 1351 |
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Equip Weight: | |
Weapon Weight: | |
Weapon Weight: | |
Armor Weight: | |
Wealth Weight: | 0 |
Total Weight: | 0 |