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Control Flames in Dungeons & Dragons 5e

Xanathar's Guide to Everything, Evolving Cantrips

Control Flames

0-level (Cantrip) Transmutation

Casting Time: 1 action
Range/Area: 60 feet
Components: S
Duration: Instantaneous or 1 hour
You choose nonmagical flame that you can see within range and that fits within a 5-foot cube. You affect it in one of the following ways:
  • You instantaneously expand the flame 5 feet in one direction, provided that wood or other fuel is present in the new location.
  • You instantaneously extinguish the flames within the cube.
  • You double or halve the area of bright light and dim light cast by the flame, change its color, or both. The change lasts for 1 hour.
  • You cause simple shapes—such as the vague form of a creature, an inanimate object, or a location—to appear within the flames and animate as you like. The shapes last for 1 hour.
If you cast this spell multiple times, you can have up to three of its non-instantaneous effects active at a time, and you can dismiss such an effect as an action.
At higher levels: At 5th level, you can quadruple the area of bright light and dim light cast by the flame. At 11th level, you can have up to six non-instantaneous effects active at a time and can dismiss such effects as a bonus action. Also, you may choose to affect any non-magical flames within range for the purposes of making them brighter or dimmer. At 17th level, you can affect flames within a 10-foot cube, may expand the flame 5 feet in any direction (provided that fuel is present in the new location) and the duration of non-instantaneous effects increases to 24 hours.
Available for: Druid, Sorcerer, Wizard

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