Dryad - Wood Nymph | Race | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Dryad - Wood Nymph

Ability Score Increase +2 Wis, +1 Con
Size Medium
Speed 30 ft.

Sylvan Nature

You know the Druidcraft cantrip. When you reach 3rd level, you learn the Cure Wounds spell, which you can cast as a 2nd-level spell once with this trait and regain the ability to do so once you finish a long rest. To cast Cure Wounds with this trait, you must kiss the target. Wisdom is your spellcasting ability for these spells.

Natural Armor

Your skin is thick and woody. When you aren't wearing armor, your Armor Class is 13 + your Dexterity modifier. You can use your natural armor to determine your AC if the armor you wear would leave you with a lower AC. A shield's benefits apply as normal when you use your natural armor.

Home Terrain

You are particularly skilled at tracking in wooded areas. You have advantage on Wisdom (Survival) checks when tracking creatures in the forest.

Speak with Plant Life

Through sounds and gestures, you can communicate simple ideas with plants, and although you have no special ability to understand unintelligent plants in return, you may make an Insight check to tell how a plant is feeling. You also have advantage on all Charisma checks to influence them.

Languages. You can speak, read, and write Dryadic and Dwarven Imperial. The Dryadic language is a dialect of Nymphic that should only be spoken in the forest or around forest creatures.


Created by

EmmiaSilk.

Statblock Type

Race

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