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Engulf in Flames in Dungeons & Dragons 5e

Engulf in Flames

Novice Evocation Spell ( Arcane, Occult, Primal )

Complexity 2
Casting Time 1 action
Range Self (15-foot Cone)
Duration Instantaneous
Components V, S

Description:
As you hold your hands with thumbs touching and fingers spread, a thin sheet of flames shoots forth from your outstretched fingertips. Compare your weaving check against the Agility Defense of each creature in a 15-foot cone. A creature takes 3d6 fire damage if you exceed thier defense, or half as much damage if they resist. The fire ignites any flammable objects in the area that aren’t being worn or carried.

Augments: (Requires Expertise)
Effects and changes by increasing complexity.

  • Intensify Flames [+2]: You pour more magicka into the weave, increasing its destructive power. You may use this augment multiple times, and for each use, increase the damage by 1d6.
  • Spreading Flames [+3] You loosen the weave, allowing the flames to stretch out further. You may use this augment multiple times, and for each use, Increase the cone by an additional 5-foot.

The Laws of Magic: (Requires Expertise)
Principles that create a stronger bond within the magic - granting affinity.

    Law of Sympathy

    • Common Component(+1 AFF): Soot or ashes rubbed over your hands.

    Law of True Names

    • Not Applicable

    Law of Contagion

    • Not Applicable


Source: Player's Handbook 5e (Burning Hands)


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