Minji Shadowstar | Character Sheet | Pathfinder 1e | Statblocks & Sheets | World Anvil

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Minji Shadowstar Not defined
Character Name Alignment
Magus (Lifer) 5
Character Level
Goblin Small
Race Size
Not defined 20
Gender Age
2'5"-3'6"(73-106 cm) 37-50lb (16.5-22kg)
Height Weight
Your Choice Your Choice
Hair Eyes
- -
Deity Homeland
- 0
Domain/Oath/Patron/School XP

ATTRIBUTES
Ability Score Mod T.Adj T.Mod
Str
Strength
13 +1 N/A +1
Dex
Dexterity
16 +3 N/A +3
Con
Constitution
23 +6 N/A +6
Int
Intelligence
14 +2 N/A +2
Wis
Wisdom
8 -1 N/A -1
Cha
Charisma
14 +2 N/A +2
 Change in tracker!
HIT POINTS & RESISTANCES
HP Total
Dam Red
Spell Res
75
0
0
Initiative
Dex
Modifier
+3
+3
+0
BAB
+3
ARMOUR CLASS
Total AC
Armour
Shield
Dex
19
+5
+0
+3
Size
Natural
Deflection
Misc
+1
+0
+0
+0
Touch
14
Flat Footed
16
Flat Footed + Touch
11
SAVING THROWS
Save Total Base Ability Magic Misc Temp
Fortitude +10 +4 CON +6 +0 +0 +0
Reflex +4 +1 DEX +3 +0 +0 +0
Will +3 +4 WIS -1 +0 +0 +0
Saving Throw Notes

A failed save vs any fear effect acts like a Rage spell for the duration of the fear

Combat Maneuver Bonus CMB
CMB BaB STR Size Misc
+7 +3 +1 +0 +3
Combat Maneuver Defense CMD
CMD Base BaB STR DEX Size Misc
20 10 +3 +1 +3 +0 +3
Speed
Base
w/Armor
Fly
Swim
Climb
Burrow
30 ft
30 ft
-
-
-
-
Languages

Elfin, Elven, Goblin, Orc

Adventuring Skills
CS Skill Total AB Mod Ranks Misc
  Acrobatics +3 (DEX)  +3 +0 +0
  Bluff +2 (CHA)  +2 +0 +0
  Climb +1 (STR)  +1 +0 +0
  Diplomacy +2 (CHA)  +2 +0 +0
  Disguise +2 (CHA)  +2 +0 +0
  Escape Artist +3 (DEX)  +3 +0 +0
  Fly +3 (DEX)  +3 +0 +0
  Heal -1 (WIS)  -1 +0 +0
  Intimidate +6 (CHA)  +2 +1 +3
  Knowledge: Arcana +2 (INT)  +2 +0 +0
  Knowledge: Dungeoneering +2 (INT)  +2 +0 +0
  Knowledge: Local +2 (INT)  +2 +0 +0
  Knowledge: Nature +2 (INT)  +2 +0 +0
  Knowledge: Planes +2 (INT)  +2 +0 +0
  Knowledge: Religion +2 (INT)  +2 +0 +0
  Perception -1 (WIS)  -1 +0 +0
  Ride +3 (DEX)  +3 +0 +0
  Sense Motive -1 (WIS)  -1 +0 +0
  Spellcraft* +8 (INT)  +2 +3 +3
  Stealth +9 (DEX)  +3 +3 +3
  Survival -1 (WIS)  -1 +0 +0
  Swim +1 (STR)  +1 +0 +0
  Use Magic Device* +8 (CHA)  +2 +3 +3
Background Skills
CS Skill Total AB Mod Ranks Misc
  Appraise +2 (INT)  +2 +0 +0
  Knowledge: Engineering +2 (INT)  +2 +0 +0
  Knowledge: Geography +2 (INT)  +2 +0 +0
  Knowledge: History +2 (INT)  +2 +0 +0
  Knowledge: Nobility +2 (INT)  +2 +0 +0
Custom Skills
CS Skill Total AB Mod Ranks Misc

* only usable when trained (rank 1 and higher)
Skill Notes
Navigator | +5 | INT

Pilot | +5 | DEX/WIS
Feats

Combat Casting

Deadly Aim

Eschew Materials

Helmcast

Special Abilities

Combat Casting +4 to Concentration checks to cast while on the defensive.

Darkvision (60 feet) You can see in the dark (black and white only).

Deadly Aim -1/+2 Trade a penalty to ranged attacks for a bonus to ranged damage.

Engine Endurance (Su) Use arcane reservoir to endure a longer time at the helm

Eschew Materials Cast spells without materials, if component cost is 1 gp or less.

Helmcast Cast a spell while attached to the engine, double levels

Lifer Arcane Pool +1 (4/day) (Su) Infuse own power into a siege weapon, granting enhancement bonus or selected item powers.

Natural Pilot the goblin lifer adds his full caster level (instead of 2/3) when determining the tactical rating of the death engine he is piloting.

Spell Recall (Su) Spend your Arcane Pool to recall spells you have already cast.

WEAPONS
Name AB Critical Type Range Ammo Dmg
+2 Ngombe Ngulu +7 {18-20}x3 Slashing Contact None 1d8+3
Mwk Goblin Iklwa +6 {19-20} Slashing/Piercing/Bludgeoning 3 m {10 ft) None 1d4+1
Mwk Light Crossbow +8 {19-20} Piercing 24 m (80 ft) 20 bamboo shafted quarrels 1d6
ARMOUR
Name ACB Type Check Penality Spell Failure Weight Properties
+1 Lamellar +5 Light -1 0% 2.8 kg (6.25 lb) None

The statblocks of your Weapons, armor and other important/magical equipment

Ultimate Equipment

Light Crossbow

Damage (S) Damage (M) Type Critical Range
1d6 1d8 P 19-20/x2 80 ft

Cost: 35 gp
Weight: 4 lbs

 

Ngombe Ngulu

Damage (S) Damage (M) Type Critical Range
1d8 1d10 Slashing 18-20/x3 melee

Special: The Ngombe Ngulu is very heavy, if short. A wielder suffers a -2 attack penalty to wield the weapon one handed, even if he is proficient. A Ngombe Ngulu can be brandished one-handed, though it is unwieldy like that.
Cost: 25 gp
Weight: 6 lb/2.7 kg

 

Goblin Iklwa

Damage (S) Damage (M) Type Critical Range
1d4 or 1d4/1d4 1d6 or 1d6/1d6 Slashing/Piercing/Bludgeoning 19-20/x2 10 ft

Cost: 7 gp
Weight: 4 lb/1.8 kg

 
Ultimate Equipment

Lamellar (Leather)

Bonus Max DEX Bonus Armor Check Penalty Arcane Spell Failure % Speed (M) Speed (S)
4 3 -2 20% 30 ft. 20 ft.

Cost: 60 gp
Weight: 25 lbs.

 

Standard Jumpsuit

Aura:Caster Level:Body Slot:Price: 3 gp;  Weight: 1 kg (2 lb) 

This is a standard, button-up (elven) or zippered (orcish) jumpsuit of one piece jacket and trousers tied or elasticed at the wrists and ankles. It includes a pair of soft leather gloves and boots and a belt with 2 utility pouches on it.


 

Orcish Warboots

Aura:Caster Level:Body Slot: Feet;  Price: 5 gp;  Weight: 3 kg (6.5 lb) 

These are the heavy steel toed and shanked boots that are issued to every Fomorian soldier. As a weapon they deliver 1d6 damage and are considered to be armed or unarmed whichever is more advantageous. In other words, a kick counts as armed for purposes of AoO but unarmed for a monk's flurry of blows. All Fomorian soldiers treat orcish warboots as a martial weapon for purposes of proficiency, all others treat them as exotic.


 
Ultimate Equipment pg. 56, PRPG Core Rulebook pg. 158

Backpack (Common)

Aura:Caster Level:Body Slot:Price: 2 gp;  Weight: 1 kg (2 lb) 

This leather knapsack has one large pocket that closes with a buckled strap and holds about 2 cubic feet of material. Some may have one or more smaller pockets on the sides.


 
Ultimate Equipment pg. 56, PRPG Core Rulebook pg. 158

Bedroll

Aura:Caster Level:Body Slot:Price: 1 sp;  Weight: 2 kg (5 lb) 

This consists of two woolen sheets sewn together along the bottom and one side to create a bag for sleeping in. Some have cloth straps along the open side so the bedroll can be tied closed while you are sleeping. It can be rolled and tied into a tight coil for storage or transport. Most people use a blanket with the bedroll to stay warm or provide a ground cushion.


 
Ultimate Equipment pg. 56

Belt Pouch

Aura:Caster Level:Body Slot:Price: 1 gp;  Weight: 250 g (1/2 lb) 

A typical leather or cloth belt pouch has a leather cord to cinch it shut and another to tie it to your belt. It is large enough to hold 100–200 coins or two apples.


 
Ultimate Equipment pg. 56, PRPG Core Rulebook pg. 158

Flint and Steel

Aura:Caster Level:Body Slot:Price: 1 gp;  Weight: -- 

Lighting a torch with a flint and steel is a full-round action. Lighting any other fire with them takes at least that long.


 
Ultimate Equipment pg. 57, PRPG Core Rulebook pg. 158

Ink, Black

Aura:Caster Level:Body Slot:Price: 8 gp;  Weight: -- 

This vial contains 1 ounce of ink. Ink in colors other than black costs twice as much.


 
Ultimate Equipment pg. 57, PRPG Core Rulebook pg. 158

Inkpen

Aura:Caster Level:Body Slot:Price: 1 sp;  Weight: -- 

This is a wooden stylus with a metal tip that retains a small amount of ink after you dip it in a vial of ink.


 
Ultimate Equipment pg. 57

Mess Kit

Aura:Caster Level:Body Slot:Price: 2 sp;  Weight: 500 g (1 lb) 

This kit includes a plate, bowl, cup, fork, knife, and spoon, made of wood, horn, or tin. Each item has a handle or small hole, and can be tied together using the included leather cord.


 
Ultimate Equipment pg. 57

Pot, Common

Aura:Caster Level:Body Slot:Price: 8 sp;  Weight: 2 kg (4 lb) 

This 8-inch-diameter iron pot is sturdy and has feet, a lid, and a rounded handle. It can hold enough stew to feed one hungry human for one meal.


 
Ultimate Equipment pg. 57, PRPG Core Rulebook pg. 158

Rope (18 m (50 ft))

Aura:Caster Level:Body Slot:Price: 1 gp;  Weight: 4 kg {10 lb) 

This 18 meter (50-foot) length of hemp rope has 2 hit points and can be burst with a DC 23 Strength check.


 
Ultimate Equipment pg. 57, Adventurer's Armory pg. 19, PRPG Core Rulebook pg. 158

Soap

Aura:Caster Level:Body Slot:Price: 1 cp;  Weight: 250 g (1/2 lb) 

Most soap is made from animal fat and lye derived from ashes. You can use this thick block of soap to scrub clothes, pots, linens, adventurers, or anything else that might be dirty. A bar of soap has approximately 50 uses.


 
Ultimate Equipment pg. 95, PRPG Core Rulebook pg. 158

Trail Rations

Aura:Caster Level:Body Slot:Price: 5 sp/day;  Weight: 500 g (1lb) /day 

The listed price is for a day’s worth of food. This bland food is usually some kind of hard tack, jerky, and dried fruit, though the contents vary from region to region and the race of those creating it. As long as it stays dry, it can go for months without spoiling.


 

The statblocks of your class features

Statblocks for your familiars, mounts etc.

Statblocks for companions, followers and other allies.

Statblocks for your spells.

Statblocks for your Trinkets, businesses, building, castles, empires.


Created by

ErinRigh.

System

Pathfinder 1e

Statblock Type

Character Sheet

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