Grizzly Ursine | Race | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Grizzly Ursine

Ability Score Increase +2 Strength, +1 Constitution
Size Medium
Speed 30 ft

Description

The Ursine are known to be a reclusive race and often hard to find. Some even believe they are just legends. This belief is aided in they do not have a political structure. Ursine travel as small and tight knit family groups called Sleuths. These groups will typically stay in one geographic area and be familiar with other sleuths living in the region.   Because Ursine don’t have any large social groups they aren’t generally lawful. The family comes first and each family will have their own rules. They believe that right and wrong is something the family decides and laws are left for races that don’t have as strong a family connection as they do.   Grizzly Ursine live in isolated areas in the hills and mountainous valleys, sometimes they can also be found in colder woods. They seem to be a tad bit bigger than the other Ursine because of their thick pelt.

Ursine Traits

Age

Due to their bear heritage Ursine have a much shorter lifespan than other races. They reach adulthood around 14 years and typically live up to 60 years.  

Alignment

Due to their hatred of tyranny, Lawful Evil is almost unheard of, with Lawful Neutral and Lawful Good being semi-rare. All other alignments are typical within Ursine culture. Adventurous ursine can be any alignment, due to their long term exposure of the world around them.  

Size

Ursine stand between 6 and 8 feet tall, weighing on average around 300 – 500 lbs. Size Medium.  

Languages

You can communicate with bears, as well as bear-based creatures.  

Bear Claws

You can use your paws as natural weapons. You are proficient with your unarmed strikes, which deal 1d4 slashing damage on a hit.  

Powerful Build

You count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift.  

Natural Prowess

You gain advantage on any Perception check that benefits your powerful sense of smell. This perception bonus is not granted to any sense other than smell.  

Darkvision

Your ancestors have long since become used to being active in the night, becoming accustomed to little source of light. You have superior vision in dark and dim conditions. You can see up to 60 feet in dim light as if it were bright light and darkness as if it were dim light. You cannot detect any colour in darkness, only a grayscale.  

Brave

You have advantage on saving throws against being Frightened.


Created by

RisingKenku.

Statblock Type

Race

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