BloodHammer(Hemomancy)
3-level Necromancy
Casting Time: 1 action
Range/Area: 90ft
Components: V, S, M
Materials: Vial of blood which the spell consumes
Duration: Instantaneous
You call forth a hammer of blood to use against your enemies, hurling it at a creature. Make a ranged spell attack, dealing 3d8 bludgeoning damage on hit, increased by 1d8 for each slain creature containing blood within 10-feet of you. Corpses used to fueld this spell are considered drained and do not fuel further castings.
Amplify 2: When you amplify this spell, the blood hammer explodes on a hit or miss. Each creature within 5 feet of the target, must succeed on a Dexterity saving throw or take 2d6 bludgeoning damage.
Available for: Sanguimancer