race features:
Built For Stress: All saves against Exhaustion are made with Advantage and only the last two effects of Exhaustion effect you.
Bounce Back: Once per Long Rest and after taking damage, you can use your Reaction to take an number of Hit Points equal to the amount of damage you just took. These Hit Points last until the end of your next turn.
Bear Down: Once per Long Rest when you are reduced to 0 hit points but not killed outright, you can remain standing and conscious until the end of your Next Turn. Unless the damage you take surpasses your Hit Point total, every instance of damage will be a single Failed Death Saving Throw.
"Powerful creatures, these scaled reptiles tend to be on the taller side, pushing 7ft. Their tails vary in length but are usually at least a few feet long. They have short snouts with mouths filled with sharp predator teeth. Their eyes are a solid color, sharing a shade with their scales. They have an arrogance about them that has them think much less of other races. However, being social creatures, they will "lower" themselves to other races just to be apart of a group."