Origin
Khao Enforcer
Increase your jump height to 20ft. You have advantage on Athletics checks for attempting such jumps.
You do not break your own legs with the Khao Enforcer origin or any source of extra jump height (you do not take damage from your additional jump height).
Racials
Changeling
Darkvision of 60ft
Duplicity™
Deception Proficiency
Lie to everyone, especially yourself
Adaptive Physiology™
You have advantage on any Strength (Athletics) or Dexterity (Acrobatics) check you make to escape from being grappled or restrained.
Racial anti-hug mechanism
Shapeshifting™
As an action, you can shapeshift into any humanoid of your size that you have seen, or back into your true form. Your equipment does not change with you. You do not gain any racial traits or abilities of your form, only cosmetic changes. If you die, you revert to your true form.
Changenanigans enabler
Faction
Iitanas Imperium
Iitanas Imperium
Citizen's Badge, Attribute Cap increase (+2Dex/Int), Painters Supplies, +1 Tool of your choice
Imperial Dance:
+1AC/Dmg for each additional enemy above 1 in melee, up to +3/+3 for 4 enemies and above. Requires at least 1 one-handed melee weapon in one hand without a shield.
Aladine’s Glory – Users of this fighting style deal +1 additional damage with melee weapons, for each creature that has been killed this combat. This must be a legitimate enemy, that is threatening to the character.
Classes, abilities
Glamour Bard
Bardic Inspiration
Bonus Action, give a 1d10 to an ally within 60ft that can hear you. Lasts 10 minutes. Includes death saving throws.
Jack of all trades
You can add half your proficiency bonus, rounded down, to any ability check you make that doesn't already include your proficiency bonus.
Prof/2 to things you aren't proficient in.
_Includes raw skill checks, such as initiative, or a straight charisma check
Song of Rest
+1d8 hitpoints to allies, once, if they spend at least 1 Hitdie during a short or long rest
Mantle of Inspiration
Pick Charisma mod of targets within 60ft of you as a bonus action. They gain 11 Temporary Hitpoints, and may move their full movement as a reaction without provoking AOOs on your turn.
Enthralling Performance
Once a rest. Do a 1 minute performance: those who see/hear you may be charmed by you (up to 5 targets). DC17 Wisdom saving throw. If they succeed, they don't know you tried charming them. If they fail, they are charmed for an hour. Humanoids only. If you deal damage to them or their allies, and they see you, the charm ends.
Font of Inspiration
Recover Bardic Inspirations on a short or long rest
Countercharm
Action, activate a 30ft aura which grants allies and yourself advantage on saving throws against Frightened/Charmed. They must be able to hear you. Action to maintain it on subsequent turns. Lasts until the end of your next turn. Ends early if you get bonked
Mantle of Majesty
Bonus Action to activate and cast, lasts 1 minute, Concentration.
May cast Command as a bonus action without expending a spell slot (counts as a spell for purpose of multi-casting). Creatures charmed by you automatically fail the saving throw. Once a long rest.
Hexblade Warlock
Hexblade Curse
Bonus Action, 1 creature within 30ft, 1 minute
Ends early if the target dies, or you are incapacitated/die.
You gain a bonus to damage rolls against the cursed target. The bonus equals your proficiency bonus.
Attack Rolls against the target crit on a roll of 19-20
If the target dies, you regain 5 + Warlock level hitpoints.
Once a short/long rest.
Hex Warrior
You gain proficiency with medium armor, shields, and martial weapons.
Once per Long Rest, may touch one weapon you are proficient with and that lacks the two-handed property.
May use your Charisma modifier for attack and damage rolls.
Other, Misc, Titles
Blessing of the Arena
Blessing of the Arena
Any that have defeated the carnage elemental receive a +1 to damage rolls with melee weapons for the entirety of next phase (P3)
Veteran Title
Veteran
This title allows you to use special items, access specific missions and grants you one free "knowledge" check on an enemy you face, once per battle. This free check is considered to be a moderate success
Class/Racial Features & Traits