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Rut'les Dragonbane

Goliath Race
Steton - Dragonslayer Origin
Fighter 1 Class & Level
Lawful Neutral Alignment
Iass Deity
Faction
Rank/Position
Loyalty
Company

Strength 19
+4
Dexterity 12
+1
constitution 14
+2
intelligence 10
+0
wisdom 10
+0
charisma 11
+0
Total Hit Dice 1
Hit Die
1d10+2
+2 proficiency bonus
+6 Strength
+1 Dexterity
+4 Constitution
+0 Intelligence
+0 Wisdom
+0 Charisma
saving throws
+1 Acrobatics
+0 Animal Handling
+2 Arcana
+6 Athletics
+0 Deception
+0 History
+0 Insight
+2 Intimidation
+0 Investigation
+2 Martial
+0 Medicine
+2 Nature
+0 Perception
+0 Performance
+0 Persuasion
+0 Religion
+1 Sleight of Hands
+1 Stealth
+0 Survival
skills

 

MV
0
Prestige
1
Attunement Slots
19
Armor Class
12
Hit Points
+1
Initiative
30
Speed
Morningstar 1d20+6 1d8+4
Handaxe 1d20+6 1d6+4
Stone's EnduranceReduce Damage 1d12+2
Attacks
Armor: light armor, medium armor, heavy armor, shields
Weapons: simple weapons, martial weapons
Tools: none
Saving Throws: Strength, Constitution
Skills: Arcana, Athletics, Intimidation, Martial, Nature

Proficiences
Second Wind | Heal 1d10+1
Spellcasting
Chain Mail - AC 16
Morningstar
Shield
Handaxe x2
Dungeoneer's Pack - Includes a backpack, a crowbar, a hammer, 10 pitons, 10 torches, a tinderbox, 10 days of rations, and a waterskin. The pack also has 50 feet of hempen rope strapped to the side of it.
Equipment
The Specialist
Stat Array
Goliath Ability Score Increase Str +2; Con +1

Fighting Style - Defense. While you are wearing armor, you gain a +1 bonus to AC.

Stetonians are rumored to have the influence of giants within them. As such they are quite hardier than others. You gain +1 to Constitution. You are more in tune with nature – Skill Prof – Nature

Dragonslayer - You reduce all physical damage taken from non draconic enemies by 2. Skill Prof – Arcana

Stone's Endurance. You can focus yourself to occasionally shrug off injury. When you take damage, you can use your reaction to roll a d12. Add your Constitution modifier to the number rolled, and reduce the damage by that total. After you use this trait, you can't use it again until you finish a short or long rest.

Natural Athlete. You have proficiency in the Athletics skill.

Powerful Build. You count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift.

Mountain Born. You're acclimated to high altitude, including elevations above 20,000 feet. You're also naturally adapted to cold climates, as described in chapter 5 of the Dungeon Master's Guide.

Languages. You can speak, read, and write Common and Giant.
Class/Racial Features & Traits

The statblocks of your Weapons, armor and other important/magical equipment

Statblocks for your familiars, mounts etc.

Statblocks for companions, followers and other allies.

Statblocks for your spells.

Statblocks for your Trinkets, businesses, building, castles, empires.


Created by

ccmcca02.

Statblock Type

Verum Character Sheet

Link/Embed