Ability to use all swords on the Weapon Table. This ability includes Knife, and costs only one point if you already have Knife.
Thrown Weapons
Cost: 2
Level: 8
Ability to throw things hard and accurately. This talent is a prerequisite for unusual weapons that must be thrown, like Bola and Sha-Ken. A figure with this talent gets a +2 DX bonus whenever he throws something. He can also throw any weapon on the same turn he readies it.
Blowgun
Cost: 1
Level: 8
The ability to use a Blowgun.
Quick-Draw
Cost: 1
Level: 8
Starting with an unreadied weapon, roll 3d vs. DX-2 at the start of your action phase. Success means you can ready the weapon and strike on the same turn. Failure means the action is lost and the weapon is not readied. A critical failure drops the weapon in a randomly chosen adjacent hex.
This is a separate talent for each class of weapon. Prerequisite: the talent for that class of weapon.
Not applicable for HTH combat.
Alertness
Cost: 2
Level: 9
The talent of being keen-eyed, watchful, alert. A figure with this talent rolls 1 less die when looking for anything hidden or when “noticing” something; a very valuable skill for thieves, spies, and scouts. He also hasa 3-die roll against IQ to detect any ambush before being attacked.
Detect Traps
Cost: 2
Level: 9
A figure with this ability rolls 2 fewer dice when looking for any trap, and 1 fewer die when making his saving roll against a trap that went off – see Traps for more details. This talent only costs 1 IQ if you already have Alertness (above). Having both Detect Traps and Alertness gives you no extra bonus when looking for a trap. The Thieves’ Guild (q.v.) is normally the only place to learn this talent.
[block: 537290
Quick-draw: Sword
Unsual weapon: Bola
Sword
Thrown Weapons
Bola (pp.112-113)
Quick-draw: Sword
Alertness (3d/IQ to detect ambush)
Detect Traps (-2d to detect]
[block: -1d to save)
Tracking (3d/IQ)
Locksmith (3d/DX for a standard lock)
Pickpocket (3d/DX; -1d w/ a distraction)]
The statblocks of your spells
Statblocks for your armor and shields
Statblocks for your weapons
[block: Fine Saber (2d-2; +1 to hit)
Bola (Headshot: 1d+2]