Shade | Poisons and Diseases Template | Celenia D10 System | Statblocks & Sheets | World Anvil

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Incubation: 1 hour
Potency: 1 per hour of exposure
Decay: 3 days (must not be exposed to additional Shade)
Scratch: Laboured breathing, slight dizziness.
Light Injury: Breathing is difficult. Spots of black liquid is coughed up. Dizziness is enough to disrupt complex tasks.
Serious Injury: Breathing is raspy and comes in short, sharp breaths. A serious cough takes hold. Black liquid forms on any mucus membrane, giving a black, viscous leakage from the eyes, nose and mouth. Vertigo causes nausea and dizziness. Shadow becomes 1 step worse (-1). If you do not possess the trait, add it to your character.
Fatal injury: The state of the character rapidly degenerates as the toxic effects of Shade take hold. Within an hour, the coughing is so extreme that it completely incapacitates the subject. The goo that is coughed up mixes with blood within four hours. The character dies of suffocation from the black goo within 6 to 10 hours.

Shade causes Shade Corruption which can cause Shadow Sickness with increased exposure. The atmosphere of the Shadow Realm is thick with Shade and cause 1 exposure per hour. Using shadow magic will also cause Shade corruption to increase.

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