Name | Elise Hadfield |
Age | 26 |
Affiliation | Davion, New Canada |
Height | 160 cm |
Weight | 65 kg |
XP | 320 |
Movement | Walk: , Run: , Sprint: |
Value | Mod | Max | |
---|---|---|---|
Strength | 5 | +0 | 8 |
Body | 5 | +0 | 8 |
Dexterity | 6 | +0 | 8 |
Reflexes | 5 | +0 | 8 |
Intelligence | 7 | -1 | 8 |
Willpower | 6 | +0 | 8 |
Charisma | 6 | +0 | 9 |
Edge | 5 | +0 | 9 |
Social Standing | 5 | +0 | 9 |
Name | AP/DMG | Type | Range | Shots | Notes |
---|---|---|---|---|---|
Combat Knife | 1/ 1d6 | melee | 5/10/15/20 | 0 | |
Laser Pistol | 4/ 3d6 | energy | 15/35/80/225 | 2 |
Name | M | B | E | X |
---|---|---|---|---|
A: Ablative/Flak | 2 | 5 | 4 | 2 |
B: Combat boots | 2 | 3 | 3 | 1 |
C: Combat Helmet | 5 | 6 | 5 | 2 |
Grazing Wounds | WV 1 | |
Minor Wounds | WV 2, +1 TN each | |
Serious Wounds | WV 4, +2 TN each | |
Critical Wounds | WV 8, +3 TN each | |
Deadly Wounds | WV 16, Knockout | |
Total Wound Value | if > 11: dying | 0 |
Hit Location | 2d10 | Armor | Wounds |
---|---|---|---|
Head | 20 | C | |
Right Foot | 19 | B | |
Right Leg | 17-18 | A | |
Right Hand | 16 | - | |
Right Arm | 14-15 | A | |
Abdomen | 12-13 | A | |
Chest | 9-11 | A | |
Left Arm | 7-8 | A | |
Left Hand | 6 | - | |
Left Leg | 4-5 | A | |
Left Foot | 3 | B |
Skill | Bonus |
---|---|
Academics/Capellan March History (Int/Wil) | +2 |
Academics/Federated Suns History (Int/Wil) | +1 |
Academics/Military History (Int/Wil) | +2 |
Acting (Cha/Wil) | +2 |
Administration (Cha/Int) | +3 |
Appraisal (Int/Wil) | +1 |
Blades (Dex/Rfl) | +1 |
Bureaucracy/Federated Suns (Cha/Soc) | +2 |
Careers/Military Scientist (Cha/Int) | +2 |
Careers/Soldier (Bod/Int) | +2 |
Computer (Int/Wil) | +1 |
Cryptography (Edg/Int) | +3 |
Deception (Int/Wil) | +2 |
Demolitions (Dex/Int) | +1 |
Electronic Counter Measures (Int/Wil) | +2 |
First Aid (Dex/Int) | +3 |
Free Fall (Rfl/Wil) | +3 |
Gunnery/Ballistic/Humanoid (Dex/Rfl) | +4 |
Gunnery/Laser/Humanoid (Dex/Rfl) | +4 |
Gunnery/Missile/Humanoid (Dex/Int) | +4 |
Interests/Canadian History (Int/Wil) | +2 |
Jump Packs (Int/Rfl) | +1 |
Languages/English (Cha/Int) | +3 |
Languages/French (Cha/Int) | +3 |
Leadership (Cha/Wil) | +4 |
Martial Arts/Jujutsu (Rfl/Wil) | +3 |
Medtech (Int/Cha) | +2 |
Navigation/Ground (Int/Wil) | +3 |
Negotiation (Int/Wil) | +2 |
Perception (Int/Wil) | +4 |
Piloting/Battlemech (Dex/Rfl) | +4 |
Pistols (Dex/Rfl) | +1 |
Protocol/Federated Suns (Cha/Soc) | +0 |
Rifles (Dex/Rfl) | +1 |
Scrounge (Cha/Edg) | +2 |
Sensor Operations (Int/Wil) | +3 |
Shotguns (Dex/Rfl) | +1 |
Staffs (Dex/Rfl) | +1 |
Stealth (Int/Rfl) | +2 |
Strategy (Int/Wil) | +5 |
Submachine Guns (Dex/Rfl) | +1 |
Support Weapons (Bod/Dex) | +1 |
Survival (Bod/Int) | +3 |
Swimming (Bod/Str) | +1 |
Tactics/Mech (Int/Wil) | +4 |
Tracking (Int/Wil) | +0 |
Training (Cha/Int) | +3 |