Kaiba | Character Sheet (Legacy) | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

Remove these ads. Join the Worldbuilders Guild

Kaiba

Druid 2 Class & Level
Astronomo Background
Apeling Race
True Neutral Alignment

Strength 10
+0
Dexterity 15
+2
constitution 10
+0
intelligence 10
+0
wisdom 17
+3
charisma 10
+0
Total Hit Dice 3
Hit Die
1d8+0
+3 proficiency bonus
+1 Strength
+2 Dexterity
+0 Constitution
+2 Intelligence
+4 Wisdom
+0 Charisma
saving throws
+6 Acrobatics
+7 Animal Handling
+2 Arcana
+0 Athletics
+0 Deception
+3 History
+3 Insight
+0 Intimidation
+0 Investigation
+3 Medicine
+4 Nature
+3 Perception
+0 Performance
+0 Persuasion
+0 Religion
+2 Sleight of Hands
+2 Stealth
+3 Survival
skills Common, Elf, Orc, Druidic e AnĂ£o Kit Herbalism proficiencies

 
14
Armor Class
30
Hit Points
+2
Initiative
35
Speed
Attacks
Save 12 DC
To hit +4
Prepare 6 spells
Dridcraft
Spellcasting
Wooden Shield
Equipment
Adapt Climbers: to climb at full speed +5.
You can also climb across ceilings, as long as you succeed on either a DC 12 Athletics or Acrobatics check; failing causes you to lose your grip and fall.
Skills of the Primate. You can use your feet and tail as if they were hands. If you use both of your feet simultaneously to interact with an object, your speed becomes 0.
Darkvision.
Empty Stomach.
Heavy Slumber.
Features & Traits

Heroes Enabled

The statblocks of your Weapons, armor and other important/magical equipment

The statblocks of your class features

Statblocks for your familiars, mounts etc.

Statblocks for race/species of the character.

Statblocks for companions, followers and other allies.

Statblocks for your spells.

Level 0 Spells

PHB pg. 275

Shillelagh

0-level (Cantrip) Transmutation

Casting Time: 1 Bonus Action
Range/Area: Touch
Components: V, S, M
Materials: Mistletoe, a shamrock leaf, and a club or quarterstaff
Duration: 1 Minute
The wood of a club or quarterstaff you are holding is imbued with nature's power. For the duration, you can use your spellcasting ability instead of Strength for the attack and damage rolls of melee attacks using that weapon, and the weapon's damage die becomes a d8. The weapon also becomes magical, if it isn't already. The spell ends if you cast it again or if you let go of the weapon.
Available for: Druid

Level 1 Spells

XGtE

Primal Savagery

0-level (Cantrip) Transmutation

Casting Time: 1 Action
Range/Area: Self
Components: S
Duration: Instantaneous
You channel primal magic to cause your teeth or fingernails to sharpen, ready to deliver a corrosive attack. Make a melee spell attack against one creature within 5 feet of you. On a hit, the target takes 1d10 acid damage. After you make the attack, your teeth or fingernails return to normal.
At higher levels: The spell's damage increases by 1d10 when you reach 5th level (2d10), 11th level (3d10), 17th level (4d10).
Available for: Druid

Statblocks for your Trinkets, businesses, building, castles, empires.


Created by

Vitor Torres.

Statblock Type

Character Sheet (Legacy)

Link/Embed