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Ghnesh

Bugbear Race
Krazax (Legionnaire) Origin
Fighter 1 Class & Level
Neutral Good Alignment
Astaroth Deity
Factionless Faction
n/a Rank/Position
n/a Loyalty
n/a Company

Strength 17
+3
Dexterity 12
+1
constitution 16
+3
intelligence 10
+0
wisdom 14
+2
charisma 11
+0
Total Hit Dice 1d10
Hit Die
1dd10+3
+2 proficiency bonus
+5 Strength
+1 Dexterity
+5 Constitution
+0 Intelligence
+2 Wisdom
+0 Charisma
saving throws
+1 Acrobatics
+2 Animal Handling
+0 Arcana
+5 Athletics
+0 Deception
+0 History
+2 Insight
+2 Intimidation
+0 Investigation
+4 Martial
+2 Medicine
+0 Nature
+2 Perception
+0 Performance
+0 Persuasion
+0 Religion
+1 Sleight of Hands
+3 Stealth
+4 Survival
skills

 

MV

Prestige

Attunement Slots
16
Armor Class
13
Hit Points
+1
Initiative
30ft
Speed
Heavy Star-and-Chain 1d20+6 1d10+3
Hand axe 1d20+3 1d6+1
Attacks
Weapons: martial and simple
Armor: ALL
Carpenter's tools
Proficiences
Chain mail

Explorer's pack

Heavy Star-and-Chain:
Damage: 1d10 bludgeoning and piercing
Properties: Cleaving, Heavy, Two-handed, Reach
Special: You ignore the AC bonus of shields on targets within 5 feet.
Equipment
Factionless
Faction
MAD MAN
Stat Array
Long-Limbed:
When you make a melee attack on your turn, your reach for it is 5 feet greater than normal

Darkvision
You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.

Surprise Attack.
If you surprise a creature and hit it with an attack on your first turn in combat, the attack deals an extra 2d6 damage to it. You can use this trait only once per combat.

Great Weapon Fighting
When you roll a 1 or 2 on a damage die for an attack you make with a melee weapon that you are wielding with two hands, you can reroll the die and must use the new roll, even if the new roll is a 1 or a 2. The weapon must have the two-handed or versatile property for you to gain this benefit.

Second Wind
You have a limited well of stamina that you can draw on to protect yourself from harm. On your turn, you can use a bonus action to regain hit points equal to 1d10 + your fighter level. Once you use this feature, you must finish a short or long rest before you can use it again.

Legionnare:
You receive proficiency with a single martial weapon. If you already possess all martial weapon proficiencies, you may instead choose one weapon or unarmed strikes and gain a +1 to attack rolls with them
Class/Racial Features & Traits

The statblocks of your Weapons, armor and other important/magical equipment

Statblocks for your familiars, mounts etc.

Statblocks for companions, followers and other allies.

Statblocks for your spells.

Statblocks for your Trinkets, businesses, building, castles, empires.


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