neko | Character Sheet (Legacy) | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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neko

druid (Circle of the Moon) 5 Class & Level
hermit Background
shifter (Swiftstride) Race
neutral Alignment

Strength 8
-1
Dexterity 14
+2
constitution 16
+3
intelligence 16
+3
wisdom 18
+4
charisma 12
+1
Total Hit Dice 5
Hit Die
1d8+3
+2 proficiency bonus
-1 Strength
+1 Dexterity
+3 Constitution
+5 Intelligence
+6 Wisdom
+1 Charisma
saving throws
+4 Acrobatics
+6 Animal Handling
+3 Arcana
+0 Athletics
+2 Deception
+3 History
+4 Insight
+2 Intimidation
+3 Investigation
+4 Medicine
+5 Nature
+4 Perception
+2 Performance
+2 Persuasion
+3 Religion
+1 Sleight of Hands
+1 Stealth
+4 Survival
skills armour: light armour, medium armour and shields (druids will not wear armour of use shields made of metal) weapon: clubs, daggers, darts, javelin, maces, quarterstaff, scimitars, sickles, slings, spears   Animal Handling, nature, Perception, Acrobatics proficiencies

 
13
Armor Class
38
Hit Points
+2
Initiative
35
Speed
quarterstaff 1d20 1d6-1 Bludgeoning
flameblade 1d20+6 3d6 fire 1d20+3
Attacks
tools
herbalist kit

languages:
common, Sylvan, druidic, draconic, Primordial
Proficiences
cantrips:
Shillelagh
Control Flames
Thorn Whip

tear 1:
Cure Wounds
Thunderwave
Speak with Animals
Beast Bond

tear 2:
Pass Without Trace
Flame Blade
Locate Object
Spellcasting
wooden shield
quarterstaff
Leather armour, an explorer's pack, and a druidic focus

A scroll case stuffed full of notes from your studies or prayers, a winter blanket, a set of common clothes, a herbalism kit, and 5 gp
Equipment
The leader of my community had something wise to say on every topic, and I am eager to share that wisdom.
Personality Traits
Meddling in the affairs of others only causes trouble.
Ideals
I entered seclusion to hide from the ones who might still be hunting me. I must someday confront them.
Bonds
I harbor dark, bloodthirsty thoughts that my isolation and meditation failed to quell.
Flaws
likes:
fish (cod)
dislikes:

feats:
Sentinel

You have mastered techniques to take advantage of every drop in any enemy’s guard, gaining the following benefits:
• When you hit a creature with an opportunity attack, the creature’s speed becomes 0 for the rest of the turn.
• Creatures within 5 feet of you provoke opportunity attacks from you even if they take the Disengage action before leaving your reach.
• When a creature within 5 feet of you makes an attack against a target other than you (and that target doesn’t have this feat), you can use your reaction to make a melee weapon attack against the attacking creature.
Features & Traits

Heroes Enabled

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Created by

sky the shrimp.

Statblock Type

Character Sheet (Legacy)

Link/Embed