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Reverter Cultist Mage in Unofficial Elder Scrolls RPG

Reverter Cultist Mage
Orsimer, Minor Solo, Black Soul (1500)
Armor Rating: Partial Mithril 4AR 1 magic
CharacteristicAttributesSkills
Strength 35 Health Points18 Combat 45
Endurance 32 Wound Thresh.6 Magic
Agility 35 Magicka Points30 Evade 35
Intelligence 30 Stamina Points3 Observe 40
Willpower 35 Init Rating9 Stealth 35
Perception 30 Action Points3 Knowledge 50
Personality 30 Speed9 Social 50
Luck Points Sizestandard Physical 45
Equipment
  • Malachite Wakizashi: 1d4 (1d6) +3 Slashing; Expose Weakness, Reach 1m
Abilities
  • Magical Exertion (1SP): When activated the mage may cast any spell of 1 SL higher than normal, but suffers the -10 to cast and risk of backfire upon failure as well as the usual costs of casting a spell higher than their skill rank.

  • Inferno (2SP): After successfully casting a Fire spell, the Cultist Mage can maximize damage.

    1. Fire Ball SL 2

    2. Fire Bolt SL 2

    3. Fire Bite SL 2

    4. Heal SL 2

    5. Healing Touch SL 1

    6. Weakness to Magic SL 2

    7. Summon Daedra (Flame Atronach, Clannfear)

    8. Conjure Weapon Wakizashi

    9. Conjure Armor SL 2 Body
Talents / Traits
  • Pyromancer: Add 1 Fire damage to any Fire spell cast.
  • Spellcaster: Does not track Magicka, but instead can cast each spell one time.
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Notes

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