Ron Clearwater | Adventurer Data Sheet | Brightsword | Statblocks & Sheets | World Anvil

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BRIGHTSWORD ADVENTURER SHEET
NameRon Clearwater
RaceChaler
Gendermale
Age45
Height6 foot
Weight160 lbs
FactionKoronna
ReligionFollowers of Seth
PathThe Path of the Blade

AP Spent AP Unspent
50 10
Description
He is a tall man with brown hair and beard. He's wearing bark brown leather armor.
Origin Story
Born in Koronna, speaks Chalish. He never likes his homeland, so he packed his things and went out for adventure. Bundle of clothes, his father's sword and a shield, that's all that he had back then. Luck at him now!
Injuries
Leg Injury (-1 SPD)
ATTRIBUTES
  Rating Bonus Roll Applies to AP Cost
Strength d8 0 d8 DAMAGE/STR SKILLS 1
Dexterity d8 0 d8 MAR/RAR/DEX SKILLS 1
Agility d8 0 d8 DEF/AGL SKILLS 1
Endurance d8 0 d8 LP/END SKILLS 1
Spirit d8 0 d8 MORALE/SPR SKILLS 1
Knowledge d12 2 d12+2 CAR/KNW SKILLS 2
STATISTICS
Speed10 feet
Melee Defense2
Range Defense3
Armor Value2
Life Points15
COINS/ARMOR
Gold20
Silver8
Copper22
Bronze12
ArmorLeather
ShieldBuckler
Barding0
Fate Stones2
WEAPONS
Name MAR/RAR Attr Dmg Range Abilities Type AP Cost
Broadsword 1d6 STR 1d8 - MELEE 1
  n/a
Dagger 1d6 STR 1d4 - MELEE 1
  n/a
Cutlass 1d8 DEX 1d6+1 - MELEE 1
  -
Barbed Javelin 1d6 STR 1d10 Thrown MELEE 1
  Thrown (thr) Thrown weapons do not suffer the penalty to RAR for your movement, unless Running. The use of Thrown weapons is covered further on page 114.
Crossbow 1d8 DEX 1d8 10/20/30 Reload RANGED 1
  Reload (re) You may not shoot this weapon if you moved over half your SPD this turn.
TALENTS
Name Description AP Cost
Active Defense You can make a reaction attack while engaged. 1
Assault If you count as Charging this turn, you have Advantage for your melee attack tests. 2
Catfall You are +8 to any Jump tests to jump down from a height or the END test from a fall. You are never Knocked Down due to jumping or falling. 1
SKILLS
Name Att Value AP Cost
Climb AGL 1d6 1
Discipline SPR 1d8 2
Dodge AGL 1d6 1
Jump AGL 1d6 1
Native Language KNW 1d8 1
Perception KNW 1d8 2
Swim AGL 1d6 1
MAGIC
Magic Type Magic Form   CAR Power
ENERGY Fire, Bear   d6 6
Spell list AP Cost 1 1
Caster Level Level Tier AP Cost
Novice 1 1 5
Apprentice 2 1 2
EQUIPMENT
Backpack
Iron Longshield
50ft hempen rope
NOTES
repair armor
find a horse
get rations
question the major
© 2020 DGS Games - Brightsword Character Sheet v1.02, made by Tillerz for DGS Games - Updated: 2020-10-31

Created by

Tillerz.

System

Brightsword

Statblock Type

Adventurer Data Sheet

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