Fallen Aasimar | Race | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Fallen Aasimar

Ability Score Increase STRENGTH +1
Size Medium
Speed 30ft

Alignment:

Neutral or any Evil Alignment:Imbued with Celestial power,most Aasimar are Good.Outcast Aasimar are most often Neutral or even Evil.    

Ability Score Increase:

STRENGTH +1.  

Darkvision:

60ft    

Celestial resistance:

You have resistance to Necrotic damage and Radiant damage.    

Healing Hands:

As an Action,you can touch a creature and cause it to regain a number of Hit Points equal to your level.Once you use this trait,you can’t use it again until you finish a long rest.    

Light Bearer:

You know the Light Cantrip.Charisma is your spellcasting ability for it.    

Necrotic Shroud:

Starting at 3rd level,you can use your Action to unleash the Divine energy within yourself,causing your eyes to turn into pools of darkness and two skeletal,ghostly,flightless wings to sprout from your back.The instant you transform,other creatures within 10 feet of you that can see you must each succeed on a Charisma saving throw (DC 8+ your proficiency Bonus + your Charisma modifier) or become frightened of you until the end of your next turn. Your transformation lasts for 1 minute or until you end it as a Bonus Action.During it,once on each of your turns,you can deal extra Necrotic damage to one target when you deal damage to it with an attack or a spell.The extra Necrotic damage equals your level. Once you use this trait,you can’t use it again until you finish a long rest.
 

Languages. Kelldorian (Common) & Celestial


Created by

Loremaster Aemon.

Statblock Type

Race

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