Final Dusk | Spell | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Final Dusk

3-level Evocation

Casting Time: 1 action
Range/Area: Self-100ft
Components: S
Duration: instantaneous
A beam of darkness forming a line 100 feet long and 5 feet wide blasts out from you in a direction you choose. Each creature in the line must make a Constitution saving throw. A creature takes 6d8 necrotic damage and is knocked prone on a failed save, or half as much damage and is not knocked prone on a successful one. The darkness dispels any light created by a spell of 3rd level or lower.
At higher levels: At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d8 for each slot level above 3rd
Available for: Cleric, Sorcerer

Created by

TheGOATSin.

Statblock Type

Spell

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