Birdfolk | Race | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Birdfolk

Ability Score Increase
Size Medium
Speed 25ft

The proud decendants of the Aearee Creator Race. Not much is known about them, they generally loved in high altitude mountainous terrain but avoided most of the territory held by Osteria. Which meant most of them populated Anchorome and the Western Lands and left Faerun to the Sarruhk and their mortal enemies the Batrachi. Eventually the ancient civilization with it's many temples and societies fell to the wayside, and from the ruins came these races.   Age: Maturity 8 - 45 years. Maximum age of 60 years.
Size: 5’ to 5’11" tall, 70 to 90 lb.
Names: (first names) Aera, Aial, Aur, Deekek, Errk, Heehk, Ikki, Kleeck, Oorr, Ouss, Quaf, Quierk, Salleek, Urreek, or Zeed; (craft names) Smasher, Clanger, Slicer, Basher, Scratch, Whistler, Mouser, Growler, Sail Snap, Hammerer, and Cutter.
Languages: Jannti  

Aarakocra

  Aarakocra were a group of mages called the Kocra that fled to the Elemental Plane of Air in the wake of their civilsation, rather than fight the changing climate and increasingly hostile world of Dragons and worse. Their time there changed them, where the Aearee were gifted with flight, it was a paltry skill compared to the Aearee-Kocra (Aarakocra). They also took on a more primal essence of Air into their beings, thereafter being far more gifted in storm magic than their cousins. With the rejoining of Abeir with Toril and defeat of The Batrachi Pack during the Titansblood Wars, Aarakocra have started to reappear in greater numbers in Abeir-Toril, mostly taking advantage of the outposts, collapsed settlements, and trade route established in Anchorome. They find normal gravity a burden, often taking week or months to adjust.   Speed: 10 x Proficiency Bonus ft Fly   Heirs of the Clouds: Unarmed strikes deal 1d4 slashing on a hit.   Heirs of the Storm: You know the Lightning Lure cantrip, and your spellcasting ability for this spell is your choice of Intelligence, Wisdom, or Charisma.  

Kenku

  Kenku are an offshoot of the Aarakocra that stayed in Faerun over the years. They supposedly caused some great betrayal of a powerful being though, either an Imaskari archmage, or a Duke of Winds in the Djinn, some even say Graz'zt himself. They were striped of their wings, and cursed to a life of jealousy and sickness. Kenku in modern times have challenged this into a range of Black Market crafts and skillsets.   Kenku Black Craft: You are proficient in your choice of two of the following skills: Acrobatics, Deception, Disguises, Poisoning, Stealth, and Sleight of Hand.   Kenku Craftsman: Proficiency in Thievery and Scribing and advantage to Crafting Blackmarket goods.   Perfect Mimicry: You can mimic sounds you have heard, including voices. A creature that hears the sounds you make can tell they are imitations with a successful Wisdom (Insight) check opposed by your Charisma (Deception) check.  

Syranites

  An offshoot of the Aearee peoples that fled to the western lands when the Dragons started to hunt their people with the fall of the Sharan. Here they found temperate forests of northern Anchorome, large trees and land a stranger to dragons. They have small hunter-gatherer families littering the forests and use Fabian tactics to take down invading monstrosities and dragonkin with the help of the titanic pine trees. More recently some of them have left their close-kit communities to interact with the new strangers on their lands. A rare individual even making the journey across the Great Sea.   Speed: 10 x Proficiency Bonus ft Fly
Senses: Darkvision 90ft   Magic Sight: Your keen senses can focus to see the presence of magic. You gain the ability to cast the Detect Magic spell. Your spellcasting ability for this spell is your choice of Intelligence, Wisdom, or Charisma. You can also cast this spell normally with any spell slots you have.   Silent Feathers: You have proficiency in the Stealth skill.


Created by

Falme.

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Race

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