Goblin (Normal-kin) | Race | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Goblin (Normal-kin)

Ability Score Increase +2 Dex, +1 Con
Size Small
Speed 30 ft. Walking

Age. Goblins reach physical maturity at 8 Spins, mentally mature at 21 Spins, and live up to 60 to 85 Spins.   Alignment. Goblins are typically of the chaotic alignments, be they good, evil, or somewhere in the middle.   Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in the darkness as if it were dim light.   Fury of the Small. When you damage a creature with an attack or spell and the creature's size is larger than yours, you can cause the attack or spell to deal extra damage to the creature. The extra damage equals to your level. Once you use this trait, you can't use it again until you finish a short or long rest.   Nimble Escape. You can take the Disengage or Hide action as a bonus action on each of your turns.

Languages. You can speak, read, and write Goblinish and Common.


Created by

restlessGalaxy.

Statblock Type

Race

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